private void MenuChanged(object sender, EventArgsClickableMenuChanged e)
 {
     if (e.NewMenu is GameMenu gameMenu)
     {
         var craftingTabNum = gameMenu.getTabNumberFromName("crafting");
         var pages          = this.Helper.Reflection.GetFieldValue <List <IClickableMenu> >(gameMenu, "pages");
         pages[craftingTabNum] = new BetterCraftingPage(this, this.categoryData, this.lastCategory);
     }
 }
Beispiel #2
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        /// <summary>Raised after a game menu is opened, closed, or replaced.</summary>
        /// <param name="sender">The event sender.</param>
        /// <param name="e">The event data.</param>
        private void OnMenuChanged(object sender, MenuChangedEventArgs e)
        {
            switch (e.NewMenu)
            {
            case null:
                oldMenu = false;
                break;

            case GameMenu gameMenu when !oldMenu:
            {
                var craftingTabNum = gameMenu.getTabNumberFromName("crafting");
                var pages          = this.Helper.Reflection.GetFieldValue <List <IClickableMenu> >(gameMenu, "pages");
                pages[craftingTabNum] = new BetterCraftingPage(this, this.categoryData, this.lastCategory);
                break;
            }
            }
        }