Beispiel #1
0
        private static StartServerResponse StartServerByServerSettings(ServerSettings serverSettings)
        {
            StartServerResponse response;

            try
            {
                //serverSettings.ServerConfigFilepath = serverSettings.ServerConfigFilepath.Replace(".xml", serverSettings.WorldGenSeed + ".xml");
                serverSettings.ServerConfigFilepath = serverSettings.ServerConfigFilepath.Replace(".xml", RandomString(12) + ".xml");
                //todo set ports range from settings
                serverSettings.ServerPort = GetFreePortInRange(26903, 26909);
                serverSettings.TelnetPort = GetFreePortInRange(8083, 8089);
                if (serverSettings.ServerPort == 0 || serverSettings.TelnetPort == 0)
                {
                    return(new StartServerResponse(StartServerResult.NO_FREE_PORT));
                }
                string sDaysToDiePath = SDaysToDiePath;
                if (serverSettings.GameMod != "" && serverSettings.GameMod != "Default")
                {
                    sDaysToDiePath = GetGameFilesPathByGameMod(serverSettings.GameMod);
                    Console.WriteLine("Start Server from Path: '" + sDaysToDiePath + "'");
                }
                serverSettings.SaveToFile(sDaysToDiePath + SEP + serverSettings.ServerConfigFilepath);
                SDaysTDieServersByUserIds.Add(serverSettings.UserUuid, new SDaysTDieServer(sDaysToDiePath, serverSettings));
                SDaysTDieServersByUserIds[serverSettings.UserUuid].Start();
                response = new StartServerResponse(StartServerResult.SERVER_STARTED);
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
                response = new StartServerResponse(StartServerResult.EXCEPTION);
            }
            return(response);
        }
Beispiel #2
0
        internal async static Task StartServer(WebSocketHandler webSocketHandler)
        {
            StartServerResponse response = await TryStartServer(webSocketHandler);

            Command command = new Command("StartServerResponse", response);
            await webSocketHandler.Send(command);
        }
Beispiel #3
0
        private static async Task <StartServerResponse> TryStartServer(WebSocketHandler webSocketHandler)
        {
            StartServerResponse response      = null;
            ServerSetting       serverSetting = JsonConvert.DeserializeObject <ServerSetting>(webSocketHandler.ReceivedCommand.CommandData.ToString());

            if (!HasUserStartServerAndUseSettingsRights(webSocketHandler, serverSetting))
            {
                return(new StartServerResponse(StartServerResult.RIGHT_VIOLATION));
            }

            GetSettingsResponse getSettingsResponse = await ServerSettingsHandler.GetServerSettingsByIdAndUser(webSocketHandler, webSocketHandler.User, serverSetting.Id);

            if (getSettingsResponse.Result != GetSettingsResult.OK)
            {
                return(ExtractNotOKGetSettingsResult(response, getSettingsResponse));
            }
            else
            {
                return(StartServerBySettingsResponse(getSettingsResponse));
            }
        }
Beispiel #4
0
        private static StartServerResponse ExtractNotOKGetSettingsResult(StartServerResponse response, GetSettingsResponse getSettingsResponse)
        {
            switch (getSettingsResponse.Result)
            {
            case GetSettingsResult.RIGHT_VIOLATION:
                response = new StartServerResponse(StartServerResult.RIGHT_VIOLATION_SERVERSETTING);
                break;

            case GetSettingsResult.SETTING_NOT_FOUND:
                response = new StartServerResponse(StartServerResult.SETTING_NOT_FOUND);
                break;

            case GetSettingsResult.EXCEPTION:
                response = new StartServerResponse(StartServerResult.EXCEPTION);
                break;

            default:
                response = new StartServerResponse(StartServerResult.UNKNOWN_SETTINGS_RESPONSE);
                break;
            }
            return(response);
        }