Beispiel #1
0
		public Statevector svect (Statevector that)
		{
			Statevector answer = new Statevector ();
			/* Subtracts vector that from this */
			answer.a = this.a - that.a;
			answer.b = this.b - that.b;
			answer.c = this.c - that.c;
			answer.d = this.d - that.d;

			return answer;
		}
Beispiel #2
0
		public Statevector smvect (double m, Statevector that)
		{
			Statevector answer = new Statevector ();
			/* Subtracts statevector that from this and multiplies the */
			/* result by scalar m */
			answer.a = m * (this.a - that.a);
			answer.b = m * (this.b - that.b);
			answer.c = m * (this.c - that.c);
			answer.d = m * (this.d - that.d);

			return answer;
		}
Beispiel #3
0
		public Statevector mvect (double m)
		{
			Statevector answer = new Statevector ();
			/* Multiplies statevector scalar m */
			answer.a = m * this.a;
			answer.b = m * this.b;
			answer.c = m * this.c;
			answer.d = m * this.d;

			return answer;
		}
Beispiel #4
0
		public void initialise ()
		{
			int i, j, k;             /* Dummy counters */
			double scrap, scrap2;     /* Temporary storage */

			/* Set scale factor for interpolation */
			scale = datasizes [size];

			/* Open data file */
			String instr = Constants.INPUT.Trim ();
			char[] spt = new char[4];
			spt [0] = ' ';
			spt [1] = '\n';
			spt [2] = '\t';
			spt [3] = '\r';
			String[] intokenstmp = instr.Split (spt);

			List<String> intokens = new List<String> ();
			foreach (String ss in intokenstmp) {
				if (!String.IsNullOrEmpty (ss))
					intokens.Add (ss);
			}

			//we just assume the file is good and go for it
			imaxin = Int32.Parse (intokens [0]);
			jmaxin = Int32.Parse (intokens [1]);
			int pfloc = 2;
			
			// Read data into temporary array 
			// note: dummy extra row and column needed to make interpolation simple
			oldval = new double[nf, imaxin + 1, jmaxin + 1];

			for (i = 0; i < imaxin; i++) {
				for (j = 0; j < jmaxin; j++) {
					for (k = 0; k < nf; k++) {
						oldval [k, i, j] = Double.Parse (intokens [pfloc]);
						++pfloc;
					}
				}
			}

			//interpolate onto finer grid 
			imax = (imaxin - 1) * scale + 1;
			jmax = (jmaxin - 1) * scale + 1;
			newval = new double[nf, imax, jmax];

			for (k = 0; k < nf; k++) {
				for (i = 0; i < imax; i++) {
					for (j = 0; j < jmax; j++) {
						int iold = i / scale;
						int jold = j / scale;
						double xf = ((double)i % scale) / ((double)scale);
						double yf = ((double)j % scale) / ((double)scale);
						newval [k, i, j] = (1.0 - xf) * (1.0 - yf) * oldval [k, iold, jold] + (1.0 - xf) * yf * oldval [k, iold, jold + 1] + xf * (1.0 - yf) * oldval [k, iold + 1, jold] + xf * yf * oldval [k, iold + 1, jold + 1];
					}
				}
			}

			//create arrays 
			deltat = new double[imax + 1, jmax + 2];
			opg = new double[imax + 2, jmax + 2];
			pg = new double[imax + 2, jmax + 2];
			pg1 = new double[imax + 2, jmax + 2];
			sxi = new double[imax + 2, jmax + 2];
			seta = new double[imax + 2, jmax + 2];
			tg = new double[imax + 2, jmax + 2];
			tg1 = new double[imax + 2, jmax + 2];
			ug = new Statevector[imax + 2, jmax + 2];
			a = new double[imax, jmax];
			d = new Statevector[imax + 2, jmax + 2];
			f = new Statevector[imax + 2, jmax + 2];
			g = new Statevector[imax + 2, jmax + 2];
			r = new Statevector[imax + 2, jmax + 2];
			ug1 = new Statevector[imax + 2, jmax + 2];
			xnode = new double[imax, jmax];
			ynode = new double[imax, jmax];

			for (i = 0; i < imax + 2; ++i) {
				for (j = 0; j < jmax + 2; ++j) {
					d [i, j] = new Statevector ();
					f [i, j] = new Statevector ();
					g [i, j] = new Statevector ();
					r [i, j] = new Statevector ();
					ug [i, j] = new Statevector ();
					ug1 [i, j] = new Statevector ();
				}
			}

			/* Set farfield values (we use normalized units for everything */
			cff = 1.0;
			vff = 0.0;
			pff = 1.0 / gamma;
			rhoff = 1.0;
			tff = pff / (rhoff * rgas);

			// Copy the interpolated data to arrays 
			for (i = 0; i < imax; i++) {
				for (j = 0; j < jmax; j++) {
					xnode [i, j] = newval [0, i, j];
					ynode [i, j] = newval [1, i, j];
					ug [i + 1, j + 1].a = newval [2, i, j];
					ug [i + 1, j + 1].b = newval [3, i, j];
					ug [i + 1, j + 1].c = newval [4, i, j];
					ug [i + 1, j + 1].d = newval [5, i, j];

					scrap = ug [i + 1, j + 1].c / ug [i + 1, j + 1].a;
					scrap2 = ug [i + 1, j + 1].b / ug [i + 1, j + 1].a;
					tg [i + 1, j + 1] = ug [i + 1, j + 1].d / ug [i + 1, j + 1].a - (0.5 * (scrap * scrap + scrap2 * scrap2));
					tg [i + 1, j + 1] = tg [i + 1, j + 1] / Cv;
					pg [i + 1, j + 1] = rgas * ug [i + 1, j + 1].a * tg [i + 1, j + 1];
				}
			}


			/* Calculate grid cell areas */
			for (i = 1; i < imax; ++i) {
				for (j = 1; j < jmax; ++j)
					a [i, j] = 0.5 * ((xnode [i, j] - xnode [i - 1, j - 1]) * (ynode [i - 1, j] - ynode [i, j - 1]) - (ynode [i, j] - ynode [i - 1, j - 1]) * (xnode [i - 1, j] - xnode [i, j - 1]));
			}
			// throw away temporary arrays 
			oldval = newval = null;
		}
Beispiel #5
0
		/* Most of these vector manipulation routines are not used in this program */
		/* because I inlined them for speed.  I leave them here because they may */
		/* be useful in the future. */
		public Statevector amvect (double m, Statevector that)
		{
			/* Adds statevectors multiplies the sum by scalar m */
			Statevector answer = new Statevector ();

			answer.a = m * (this.a + that.a);
			answer.b = m * (this.b + that.b);
			answer.c = m * (this.c + that.c);
			answer.d = m * (this.d + that.d);

			return answer;
		}
Beispiel #6
0
		public Statevector avect (Statevector that)
		{
			Statevector answer = new Statevector ();
			/* Adds two statevectors */
			answer.a = this.a + that.a;
			answer.b = this.b + that.b;
			answer.c = this.c + that.c;
			answer.d = this.d + that.d;

			return answer;
		}
Beispiel #7
0
		private void calculateDummyCells (double[,] localpg, double[,] localtg, Statevector[,] localug)
		{
			double c;
			double jminus;
			double jplus;
			double s;
			double rho, temp, u, v;
			double scrap, scrap2;
			double theta;
			double uprime;
			int i, j;
			Vector2 norm = new Vector2 ();
			Vector2 tan = new Vector2 ();
			Vector2 u1 = new Vector2 ();

			uff = machff;
			jplusff = uff + 2.0 / (gamma - 1.0) * cff;
			jminusff = uff - 2.0 / (gamma - 1.0) * cff;

			for (i = 1; i < imax; ++i) {
				/* Bottom wall boundary cells */
				/* Routine checked by brute force for initial conditions, 4/9; 4:30 */
				/* Routine checked by brute force for random conditions, 4/13, 4:40 pm */
				/* Construct tangent vectors */
				tan.ihat = xnode [i, 0] - xnode [i - 1, 0];
				tan.jhat = ynode [i, 0] - ynode [i - 1, 0];
				norm.ihat = -(ynode [i, 0] - ynode [i - 1, 0]);
				norm.jhat = xnode [i, 0] - xnode [i - 1, 0];

				scrap = tan.magnitude ();
				tan.ihat = tan.ihat / scrap;
				tan.jhat = tan.jhat / scrap;
				scrap = norm.magnitude ();
				norm.ihat = norm.ihat / scrap;
				norm.jhat = norm.jhat / scrap;

				/* now set some state variables */
				rho = localug [i, 1].a;
				localtg [i, 0] = localtg [i, 1];
				u1.ihat = localug [i, 1].b / rho;
				u1.jhat = localug [i, 1].c / rho;

				u = u1.dot (tan) + u1.dot (norm) * tan.jhat / norm.jhat;
				u = u / (tan.ihat - (norm.ihat * tan.jhat / norm.jhat));

				v = -(u1.dot (norm) + u * norm.ihat) / norm.jhat;

				/* And construct the new state vector */
				localug [i, 0].a = localug [i, 1].a;
				localug [i, 0].b = rho * u;
				localug [i, 0].c = rho * v;
				localug [i, 0].d = rho * (Cv * localtg [i, 0] + 0.5 * (u * u + v * v));
				localpg [i, 0] = localpg [i, 1];

				/* Top Wall Boundary Cells */
				/* Checked numerically for default conditions, 4/9 at 5:30 pm */
				/* Construct normal and tangent vectors */
				/* This part checked and works; it produces the correct vectors */
				tan.ihat = xnode [i, jmax - 1] - xnode [i - 1, jmax - 1];
				tan.jhat = ynode [i, jmax - 1] - ynode [i - 1, jmax - 1];
				norm.ihat = ynode [i, jmax - 1] - ynode [i - 1, jmax - 1];
				norm.jhat = -(xnode [i, jmax - 1] - xnode [i - 1, jmax - 1]);

				scrap = tan.magnitude ();
				tan.ihat = tan.ihat / scrap;
				tan.jhat = tan.jhat / scrap;
				scrap = norm.magnitude ();
				norm.ihat = norm.ihat / scrap;
				norm.jhat = norm.jhat / scrap;

				/* now set some state variables */
				rho = localug [i, jmax - 1].a;
				temp = localtg [i, jmax - 1];
				u1.ihat = localug [i, jmax - 1].b / rho;
				u1.jhat = localug [i, jmax - 1].c / rho;

				u = u1.dot (tan) + u1.dot (norm) * tan.jhat / norm.jhat;
				u = u / (tan.ihat - (norm.ihat * tan.jhat / norm.jhat));

				v = -(u1.dot (norm) + u * norm.ihat) / norm.jhat;

				/* And construct the new state vector */
				localug [i, jmax].a = localug [i, jmax - 1].a;
				localug [i, jmax].b = rho * u;
				localug [i, jmax].c = rho * v;
				localug [i, jmax].d = rho * (Cv * temp + 0.5 * (u * u + v * v));
				localtg [i, jmax] = temp;
				localpg [i, jmax] = localpg [i, jmax - 1];
			}

			for (j = 1; j < jmax; ++j) {
				/* Inlet Boundary Cells: unchecked */
				/* Construct the normal vector; This works, 4/10, 2:00 pm */
				norm.ihat = ynode [0, j - 1] - ynode [0, j];
				norm.jhat = xnode [0, j] - xnode [0, j - 1];
				scrap = norm.magnitude ();
				norm.ihat = norm.ihat / scrap;
				norm.jhat = norm.jhat / scrap;
				theta = Math.Acos ((ynode [0, j - 1] - ynode [0, j]) /
				Math.Sqrt ((xnode [0, j] - xnode [0, j - 1]) * (xnode [0, j] - xnode [0, j - 1]) + (ynode [0, j - 1] - ynode [0, j]) * (ynode [0, j - 1] - ynode [0, j])));

				u1.ihat = localug [1, j].b / localug [1, j].a;
				u1.jhat = localug [1, j].c / localug [1, j].a;
				uprime = u1.ihat * Math.Cos (theta);
				c = Math.Sqrt (gamma * rgas * localtg [1, j]);
				/* Supersonic inflow; works on the initial cond, 4/10 at 3:10 pm */
				if (uprime < -c) {
					/* Use far field conditions */
					localug [0, j].a = rhoff;
					localug [0, j].b = rhoff * uff;
					localug [0, j].c = rhoff * vff;
					localug [0, j].d = rhoff * (Cv * tff + 0.5 * (uff * uff + vff * vff));
					localtg [0, j] = tff;
					localpg [0, j] = pff;
				}
				/* Subsonic inflow */
				/* This works on the initial conditions 4/10 @ 2:20 pm */
				else if (uprime < 0.0) {
					/* Calculate Riemann invarients here */
					jminus = u1.ihat - 2.0 / (gamma - 1.0) * c;
					s = Math.Log (pff) - gamma * Math.Log (rhoff);
					v = vff;

					u = (jplusff + jminus) / 2.0;
					scrap = (jplusff - u) * (gamma - 1.0) * 0.5;
					localtg [0, j] = (1.0 / (gamma * rgas)) * scrap * scrap;
					localpg [0, j] = Math.Exp (s) / Math.Pow ((rgas * localtg [0, j]), gamma);
					localpg [0, j] = Math.Pow (localpg [0, j], 1.0 / (1.0 - gamma));

					/* And now: construct the new state vector */
					localug [0, j].a = localpg [0, j] / (rgas * localtg [0, j]);
					localug [0, j].b = localug [0, j].a * u;
					localug [0, j].c = localug [0, j].a * v;
					localug [0, j].d = localug [0, j].a * (Cv * tff + 0.5 * (u * u + v * v));
				}
				/* Other options */
				/* We should throw an exception here */
				else {
					throw new Exception ("You have outflow at the inlet, which is not allowed.");
				}

				/* Outlet Boundary Cells */
				/* Construct the normal vector; works, 4/10 3:10 pm */
				norm.ihat = ynode [0, j] - ynode [0, j - 1];
				norm.jhat = xnode [0, j - 1] - xnode [0, j];
				scrap = norm.magnitude ();
				norm.ihat = norm.ihat / scrap;
				norm.jhat = norm.jhat / scrap;
				scrap = xnode [0, j - 1] - xnode [0, j];
				scrap2 = ynode [0, j] - ynode [0, j - 1];
				theta = Math.Acos ((ynode [0, j] - ynode [0, j - 1]) / Math.Sqrt (scrap * scrap + scrap2 * scrap2));

				u1.ihat = localug [imax - 1, j].b / localug [imax - 1, j].a;
				u1.jhat = localug [imax - 1, j].c / localug [imax - 1, j].a;
				uprime = u1.ihat * Math.Cos (theta);
				c = Math.Sqrt (gamma * rgas * localtg [imax - 1, j]);
				/* Supersonic outflow; works for defaults cond, 4/10: 3:10 pm */
				if (uprime > c) {
					/* Use a backward difference 2nd order derivative approximation */
					/* To set values at exit */
					localug [imax, j].a = 2.0 * localug [imax - 1, j].a - localug [imax - 2, j].a;
					localug [imax, j].b = 2.0 * localug [imax - 1, j].b - localug [imax - 2, j].b;
					localug [imax, j].c = 2.0 * localug [imax - 1, j].c - localug [imax - 2, j].c;
					localug [imax, j].d = 2.0 * localug [imax - 1, j].d - localug [imax - 2, j].d;
					localpg [imax, j] = 2.0 * localpg [imax - 1, j] - localpg [imax - 2, j];
					localtg [imax, j] = 2.0 * localtg [imax - 1, j] - localtg [imax - 2, j];
				}
				/* Subsonic Outflow; works for defaults cond, 4/10: 3:10 pm */
				else if (uprime < c && uprime > 0) {
					jplus = u1.ihat + 2.0 / (gamma - 1) * c;
					v = localug [imax - 1, j].c / localug [imax - 1, j].a;
					s = Math.Log (localpg [imax - 1, j]) - gamma * Math.Log (localug [imax - 1, j].a);

					u = (jplus + jminusff) / 2.0;
					scrap = (jplus - u) * (gamma - 1.0) * 0.5;
					localtg [imax, j] = (1.0 / (gamma * rgas)) * scrap * scrap;
					localpg [imax, j] = Math.Exp (s) / Math.Pow ((rgas * localtg [imax, j]), gamma);
					localpg [imax, j] = Math.Pow (localpg [imax, j], 1.0 / (1.0 - gamma));
					rho = localpg [imax, j] / (rgas * localtg [imax, j]);

					/* And now, construct the new state vector */
					localug [imax, j].a = rho;
					localug [imax, j].b = rho * u;
					localug [imax, j].c = rho * v;
					localug [imax, j].d = rho * (Cv * localtg [imax, j] + 0.5 * (u * u + v * v));

				}
				/* Other cases that shouldn't have to be used. */
				else if (uprime < -c) {
					/* Supersonic inflow */
					/* Use far field conditions */
					localug [0, j].a = rhoff;
					localug [0, j].b = rhoff * uff;
					localug [0, j].c = rhoff * vff;
					localug [0, j].d = rhoff * (Cv * tff + 0.5 * (uff * uff + vff * vff));
					localtg [0, j] = tff;
					localpg [0, j] = pff;
				}
				/* Subsonic inflow */
				/* This works on the initial conditions 4/10 @ 2:20 pm */
				else if (uprime < 0.0) {
					/* Debug: throw exception here? */
					/* Calculate Riemann invarients here */
					jminus = u1.ihat - 2.0 / (gamma - 1.0) * c;
					s = Math.Log (pff) - gamma * Math.Log (rhoff);
					v = vff;

					u = (jplusff + jminus) / 2.0;
					scrap = (jplusff - u) * (gamma - 1.0) * 0.5;
					localtg [0, j] = (1.0 / (gamma * rgas)) * scrap * scrap;
					localpg [0, j] = Math.Exp (s) / Math.Pow ((rgas * localtg [0, j]), gamma);
					localpg [0, j] = Math.Pow (localpg [0, j], 1.0 / (1.0 - gamma));

					/* And now: construct the new state vector */
					localug [0, j].a = localpg [0, j] / (rgas * localtg [0, j]);
					localug [0, j].b = localug [0, j].a * u;
					localug [0, j].c = localug [0, j].a * v;
					localug [0, j].d = localug [0, j].a * (Cv * tff + 0.5 * (u * u + v * v));
				}
				/* Other Options */
				else {
					throw new Exception ("You have inflow at the outlet, which is not allowed.");
				}
			}
			/* Do something with corners to avoid division by zero errors */
			/* What you do shouldn't matter */
			localug [0, 0] = localug [1, 0];
			localug [imax, 0] = localug [imax, 1];
			localug [0, jmax] = localug [1, jmax];
			localug [imax, jmax] = localug [imax, jmax - 1];
		}
Beispiel #8
0
		private void calculateDamping (double[,] localpg, Statevector[,] localug)
		{
			double adt, sbar;
			double nu2;
			double nu4;
			double tempdouble;
			int i, j;
			Statevector temp = new Statevector ();
			Statevector temp2 = new Statevector ();
			Statevector scrap2 = new Statevector ();
			Statevector scrap4 = new Statevector ();

			nu2 = secondOrderDamping * secondOrderNormalizer;
			nu4 = fourthOrderDamping * fourthOrderNormalizer;

			/* First do the pressure switches */
			for (i = 1; i < imax; ++i) {
				for (j = 1; j < jmax; ++j) {
					sxi [i, j] = Math.Abs (localpg [i + 1, j] - 2.0 * localpg [i, j] + localpg [i - 1, j]) / localpg [i, j];
					seta [i, j] = Math.Abs (localpg [i, j + 1] - 2.0 * localpg [i, j] + localpg [i, j - 1]) / localpg [i, j];
				}
			}

			/* Then calculate the fluxes */
			for (i = 1; i < imax; ++i) {
				for (j = 1; j < jmax; ++j) {

					/* Clear values */
					/* East Face */
					if (i > 1 && i < imax - 1) {
						adt = (a [i, j] + a [i + 1, j]) / (deltat [i, j] + deltat [i + 1, j]);
						sbar = (sxi [i + 1, j] + sxi [i, j]) * 0.5;
					} else {
						adt = a [i, j] / deltat [i, j];
						sbar = sxi [i, j];
					}
					tempdouble = nu2 * sbar * adt;
					scrap2.a = tempdouble * (localug [i + 1, j].a - localug [i, j].a);
					scrap2.b = tempdouble * (localug [i + 1, j].b - localug [i, j].b);
					scrap2.c = tempdouble * (localug [i + 1, j].c - localug [i, j].c);
					scrap2.d = tempdouble * (localug [i + 1, j].d - localug [i, j].d);

					if (i > 1 && i < imax - 1) {
						temp = localug [i + 2, j].svect (localug [i - 1, j]);

						temp2.a = 3.0 * (localug [i, j].a - localug [i + 1, j].a);
						temp2.b = 3.0 * (localug [i, j].b - localug [i + 1, j].b);
						temp2.c = 3.0 * (localug [i, j].c - localug [i + 1, j].c);
						temp2.d = 3.0 * (localug [i, j].d - localug [i + 1, j].d);

						tempdouble = -nu4 * adt;
						scrap4.a = tempdouble * (temp.a + temp2.a);
						scrap4.b = tempdouble * (temp.a + temp2.b);
						scrap4.c = tempdouble * (temp.a + temp2.c);
						scrap4.d = tempdouble * (temp.a + temp2.d);
					} else {
						scrap4.a = 0.0;
						scrap4.b = 0.0;
						scrap4.c = 0.0;
						scrap4.d = 0.0;
					}

					temp.a = scrap2.a + scrap4.a;
					temp.b = scrap2.b + scrap4.b;
					temp.c = scrap2.c + scrap4.c;
					temp.d = scrap2.d + scrap4.d;
					d [i, j] = temp;

					/* West Face */
					if (i > 1 && i < imax - 1) {
						adt = (a [i, j] + a [i - 1, j]) / (deltat [i, j] + deltat [i - 1, j]);
						sbar = (sxi [i, j] + sxi [i - 1, j]) * 0.5;
					} else {
						adt = a [i, j] / deltat [i, j];
						sbar = sxi [i, j];
					}

					tempdouble = -nu2 * sbar * adt;
					scrap2.a = tempdouble * (localug [i, j].a - localug [i - 1, j].a);
					scrap2.b = tempdouble * (localug [i, j].b - localug [i - 1, j].b);
					scrap2.c = tempdouble * (localug [i, j].c - localug [i - 1, j].c);
					scrap2.d = tempdouble * (localug [i, j].d - localug [i - 1, j].d);


					if (i > 1 && i < imax - 1) {
						temp = localug [i + 1, j].svect (localug [i - 2, j]);
						temp2.a = 3.0 * (localug [i - 1, j].a - localug [i, j].a);
						temp2.b = 3.0 * (localug [i - 1, j].b - localug [i, j].b);
						temp2.c = 3.0 * (localug [i - 1, j].c - localug [i, j].c);
						temp2.d = 3.0 * (localug [i - 1, j].d - localug [i, j].d);

						tempdouble = nu4 * adt;
						scrap4.a = tempdouble * (temp.a + temp2.a);
						scrap4.b = tempdouble * (temp.a + temp2.b);
						scrap4.c = tempdouble * (temp.a + temp2.c);
						scrap4.d = tempdouble * (temp.a + temp2.d);
					} else {
						scrap4.a = 0.0;
						scrap4.b = 0.0;
						scrap4.c = 0.0;
						scrap4.d = 0.0;
					}

					d [i, j].a += scrap2.a + scrap4.a;
					d [i, j].b += scrap2.b + scrap4.b;
					d [i, j].c += scrap2.c + scrap4.c;
					d [i, j].d += scrap2.d + scrap4.d;

					/* North Face */
					if (j > 1 && j < jmax - 1) {
						adt = (a [i, j] + a [i, j + 1]) / (deltat [i, j] + deltat [i, j + 1]);
						sbar = (seta [i, j] + seta [i, j + 1]) * 0.5;
					} else {
						adt = a [i, j] / deltat [i, j];
						sbar = seta [i, j];
					}
					tempdouble = nu2 * sbar * adt;
					scrap2.a = tempdouble * (localug [i, j + 1].a - localug [i, j].a);
					scrap2.b = tempdouble * (localug [i, j + 1].b - localug [i, j].b);
					scrap2.c = tempdouble * (localug [i, j + 1].c - localug [i, j].c);
					scrap2.d = tempdouble * (localug [i, j + 1].d - localug [i, j].d);

					if (j > 1 && j < jmax - 1) {
						temp = localug [i, j + 2].svect (localug [i, j - 1]);
						temp2.a = 3.0 * (localug [i, j].a - localug [i, j + 1].a);
						temp2.b = 3.0 * (localug [i, j].b - localug [i, j + 1].b);
						temp2.c = 3.0 * (localug [i, j].c - localug [i, j + 1].c);
						temp2.d = 3.0 * (localug [i, j].d - localug [i, j + 1].d);

						tempdouble = -nu4 * adt;
						scrap4.a = tempdouble * (temp.a + temp2.a);
						scrap4.b = tempdouble * (temp.a + temp2.b);
						scrap4.c = tempdouble * (temp.a + temp2.c);
						scrap4.d = tempdouble * (temp.a + temp2.d);
					} else {
						scrap4.a = 0.0;
						scrap4.b = 0.0;
						scrap4.c = 0.0;
						scrap4.d = 0.0;
					}
					d [i, j].a += scrap2.a + scrap4.a;
					d [i, j].b += scrap2.b + scrap4.b;
					d [i, j].c += scrap2.c + scrap4.c;
					d [i, j].d += scrap2.d + scrap4.d;

					/* South Face */
					if (j > 1 && j < jmax - 1) {
						adt = (a [i, j] + a [i, j - 1]) / (deltat [i, j] + deltat [i, j - 1]);
						sbar = (seta [i, j] + seta [i, j - 1]) * 0.5;
					} else {
						adt = a [i, j] / deltat [i, j];
						sbar = seta [i, j];
					}
					tempdouble = -nu2 * sbar * adt;
					scrap2.a = tempdouble * (localug [i, j].a - localug [i, j - 1].a);
					scrap2.b = tempdouble * (localug [i, j].b - localug [i, j - 1].b);
					scrap2.c = tempdouble * (localug [i, j].c - localug [i, j - 1].c);
					scrap2.d = tempdouble * (localug [i, j].d - localug [i, j - 1].d);

					if (j > 1 && j < jmax - 1) {
						temp = localug [i, j + 1].svect (localug [i, j - 2]);
						temp2.a = 3.0 * (localug [i, j - 1].a - localug [i, j].a);
						temp2.b = 3.0 * (localug [i, j - 1].b - localug [i, j].b);
						temp2.c = 3.0 * (localug [i, j - 1].c - localug [i, j].c);
						temp2.d = 3.0 * (localug [i, j - 1].d - localug [i, j].d);

						tempdouble = nu4 * adt;
						scrap4.a = tempdouble * (temp.a + temp2.a);
						scrap4.b = tempdouble * (temp.a + temp2.b);
						scrap4.c = tempdouble * (temp.a + temp2.c);
						scrap4.d = tempdouble * (temp.a + temp2.d);
					} else {
						scrap4.a = 0.0;
						scrap4.b = 0.0;
						scrap4.c = 0.0;
						scrap4.d = 0.0;
					}
					d [i, j].a += scrap2.a + scrap4.a;
					d [i, j].b += scrap2.b + scrap4.b;
					d [i, j].c += scrap2.c + scrap4.c;
					d [i, j].d += scrap2.d + scrap4.d;
				}
			}
		}
Beispiel #9
0
		private void calculateF (double[,] localpg, double[,] localtg, Statevector[,] localug)
		{
			{
				double u;
				double temp1, temp2, temp3;
				int i, j;

				for (i = 0; i < imax + 1; ++i) {
					for (j = 0; j < jmax + 1; ++j) {
						u = localug [i, j].b / localug [i, j].a;
						f [i, j].a = localug [i, j].b;
						f [i, j].b = localug [i, j].b * u + localpg [i, j];
						f [i, j].c = localug [i, j].c * u;
						temp1 = localug [i, j].b * localug [i, j].b;
						temp2 = localug [i, j].c * localug [i, j].c;
						temp3 = localug [i, j].a * localug [i, j].a;
						f [i, j].d = localug [i, j].b * (Cp * localtg [i, j] + (0.5 * (temp1 + temp2) / (temp3)));
					}
				}
			}
		}
Beispiel #10
0
		private void calculateG (double[,] localpg, double[,] localtg, Statevector[,] localug)
		{
			double temp, temp2, temp3;
			double v;
			int i, j;

			for (i = 0; i < imax + 1; ++i) {
				for (j = 0; j < jmax + 1; ++j) {
					v = localug [i, j].c / localug [i, j].a;
					g [i, j].a = localug [i, j].c;
					g [i, j].b = localug [i, j].b * v;
					g [i, j].c = localug [i, j].c * v + localpg [i, j];
					temp = localug [i, j].b * localug [i, j].b;
					temp2 = localug [i, j].c * localug [i, j].c;
					temp3 = localug [i, j].a * localug [i, j].a;
					g [i, j].d = localug [i, j].c * (Cp * localtg [i, j] + (0.5 * (temp + temp2) / (temp3)));
				}
			}
		}
Beispiel #11
0
		/* Calculates the new state values for range-kutta */
		private void calculateStateVar (double[,] localpg, double[,] localtg, Statevector[,] localug)
		{
			double temp, temp2;
			int i, j;

			for (i = 1; i < imax; ++i) {
				for (j = 1; j < jmax; ++j) {
					temp = localug [i, j].b;
					temp2 = localug [i, j].c;
					localtg [i, j] = localug [i, j].d / localug [i, j].a - 0.5 * (temp * temp + temp2 * temp2) / (localug [i, j].a * localug [i, j].a);

					localtg [i, j] = localtg [i, j] / Cv;
					localpg [i, j] = localug [i, j].a * rgas * localtg [i, j];
				}
			}
		}