static void Main(string[] args) { Fiddler storyteller = new Fiddler(); Beholder beholder = new Beholder(new Dungeon(LevelGenerator.GenericGenerator(), new Hero(new List <Item>(), 5, 5, "String")), storyteller, LevelGenerator.GenericGoal()); beholder.ChallangeTheWatcher(); }
public Beholder(Dungeon playground, Fiddler storyteller, Func <Dungeon, bool> goal) { this.playground = playground; this.storyteller = storyteller; this.goal = goal; }