private void PasteBehaviorTreeVar() { try { VariableFieldListContent content = XmlUtility.StringToObject <VariableFieldListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { VariableFieldDesigner field = content.DataList[i]; string fieldName = field.VariableFieldName; while (m_EditBehaviorTree.ExistBehaviorTreeVar(fieldName)) { fieldName += "_New"; } field.VariableFieldName = fieldName; m_EditBehaviorTree.AddBehaviorTreeVar(field); } Exec("Refresh_BehaviorTreeVar"); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个变量!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
public GlobalVariableForm(VariableDesigner globalVariable) { m_GlobalVariable = globalVariable; m_OldContent = XmlUtility.ObjectToString(globalVariable); m_EditGlobalVariable = XmlUtility.StringToObject <VariableDesigner>(m_OldContent); InitializeComponent(); }
//粘贴字段 private void PasteField() { try { FieldListContent content = XmlUtility.StringToObject <FieldListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { NodeField field = content.DataList[i]; string fieldName = field.FieldName; while (m_NodeClass.ExistFieldName(fieldName)) { fieldName += "_New"; } field.FieldName = fieldName; m_NodeClass.AddField(field); } Exec("Refresh"); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个字段!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
/// <summary> /// 粘贴行为树 /// </summary> private void PasteAgent() { try { AgentListContent content = XmlUtility.StringToObject <AgentListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { AgentDesigner agent = content.DataList[i]; string agentID = "NewAgent_" + DateTime.Now.Ticks; do { agentID = "NewAgent_" + DateTime.Now.Ticks; } while (TreeData.ExistAgent(agentID)); agent.AgentID = agentID; TreeViewManager.AddAgent(agent); } ShowInfo("您粘贴了" + content.DataList.Count + "棵行为树!!!"); } catch (Exception ex) { ShowInfo("无法进行粘贴,错误信息:" + ex.Message); ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
private void PasteClass() { try { NodeDefineListContent content = XmlUtility.StringToObject <NodeDefineListContent>(Clipboard.GetText()); NodeDefine nodeDefine = null; for (int i = 0; i < content.DataList.Count; i++) { nodeDefine = content.DataList[i]; string classType = nodeDefine.ClassType; do { classType += "_New"; }while (m_Nodes.ExistClassType(classType)); nodeDefine.ClassType = classType; m_Nodes.AddClass(nodeDefine); } m_NodeTreeViewManager.BindNodeDefine(nodeDefine); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个节点类!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
public EditBehaviorTreeForm(BehaviorTreeDesigner behaviorTree) { m_BehaviorTree = behaviorTree; m_BehaviorTreeContent = XmlUtility.ObjectToString(m_BehaviorTree); m_EditBehaviorTree = XmlUtility.StringToObject <BehaviorTreeDesigner>(m_BehaviorTreeContent); InitializeComponent(); }
/// <summary> /// 粘贴行为树 /// </summary> private void PasteBehaviorTree() { try { BehaviorTreeListContent content = XmlUtility.StringToObject <BehaviorTreeListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { BehaviorTreeDesigner behaviorTree = content.DataList[i]; string behaviorTreeID = "New_" + DateTime.Now.Ticks; do { behaviorTreeID = "New_" + DateTime.Now.Ticks; } while (BehaviorTreeData.ExistBehaviorTree(behaviorTreeID)); behaviorTree.ID = behaviorTreeID; TreeViewManager.AddBehaviorTree(behaviorTree); } ShowInfo("您粘贴了" + content.DataList.Count + "个行为树!!!"); } catch (Exception ex) { ShowInfo("无法进行粘贴,错误信息:" + ex.Message); ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
private void Paste() { try { EnumListContent content = (EnumListContent)XmlUtility.StringToObject<EnumListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { CustomEnum customEnum = content.DataList[i]; string enumType = customEnum.EnumType; do { enumType += "_New"; } while (m_NodeClasses.ExistEnumType(enumType)); customEnum.EnumType = enumType; m_NodeClasses.AddEnum(customEnum); } Exec("Refresh"); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个枚举!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
public EditAgentForm(AgentDesigner agent) { m_Agent = agent; m_AgentContent = XmlUtility.ObjectToString(m_Agent); m_EditAgent = XmlUtility.StringToObject <AgentDesigner>(m_AgentContent); InitializeComponent(); }
private void Paste() { try { VariableItemListContent content = XmlUtility.StringToObject <VariableItemListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { VariableFieldDesigner variableField = content.DataList[i]; string variableStr = variableField.VariableFieldName; do { variableStr += "_New"; }while (m_EditContextVariable.ExistVariableStr(variableStr)); variableField.VariableFieldName = variableStr; m_EditContextVariable.Add(variableField); } Exec("Refresh"); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个变量选项!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }
public ContextVariableForm(VariableDesigner contextVariable) { m_ContextVariable = contextVariable; m_OldContent = XmlUtility.ObjectToString(contextVariable); m_EditContextVariable = XmlUtility.StringToObject <VariableDesigner>(m_OldContent); InitializeComponent(); }
private string m_OldContent;//用于检测对象有没有被改变了 public EditEnumForm(EnumForm enumForm, CustomEnum customEnum) { m_EnumForm = enumForm; m_CustomEnum = customEnum; m_OldContent = XmlUtility.ObjectToString(m_CustomEnum); m_EditCustomEnum = XmlUtility.StringToObject <CustomEnum>(m_OldContent); InitializeComponent(); }
public EditGroupForm(Group group) { m_Group = group; m_OldContent = XmlUtility.ObjectToString(m_Group); m_EditGroup = XmlUtility.StringToObject <Group>(m_OldContent); InitializeComponent(); }
public EditGroupForm(BehaviorGroupDesigner group) { m_Group = group; m_OldContent = XmlUtility.ObjectToString(m_Group); m_EditGroup = XmlUtility.StringToObject <BehaviorGroupDesigner>(m_OldContent); InitializeComponent(); }
public EditClassForm(ClassForm classForm, NodeClass nodeClass, Action editCallback) { m_ClassForm = classForm; m_NodeClass = nodeClass; m_Content = XmlUtility.ObjectToString(m_NodeClass); m_EditNodeClass = XmlUtility.StringToObject <NodeClass>(m_Content); m_EditCallback = editCallback; InitializeComponent(); }
public EditNodeDefineForm(NodeTemplateForm classForm, NodeDefine nodeDefine, Action editCallback) { m_ClassForm = classForm; m_NodeDefine = nodeDefine; m_Content = XmlUtility.ObjectToString(m_NodeDefine); m_EditNodeDefine = XmlUtility.StringToObject <NodeDefine>(m_Content); m_EditCallback = editCallback; InitializeComponent(); }
private void Paste() { try { EnumItemListContent content = XmlUtility.StringToObject <EnumItemListContent>(Clipboard.GetText()); for (int i = 0; i < content.DataList.Count; i++) { EnumItem customEnum = content.DataList[i]; string enumStr = customEnum.EnumStr; do { enumStr += "_New"; }while (m_CustomEnum.ExistEnumStr(enumStr)); int enumValue = customEnum.EnumValue; do { enumValue++; }while (m_CustomEnum.ExistEnumValue(enumValue)); customEnum.EnumStr = enumStr; customEnum.EnumValue = enumValue; m_CustomEnum.AddEnumItem(customEnum); } Exec("Refresh"); MainForm.Instance.ShowInfo("您粘贴了" + content.DataList.Count + "个枚举选项!!!"); } catch (Exception ex) { MainForm.Instance.ShowInfo("无法进行粘贴,错误信息:" + ex.Message); MainForm.Instance.ShowMessage("无法进行粘贴,错误信息:" + ex.Message, "警告"); } }