Beispiel #1
0
 public void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
         SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
         DontDestroyOnLoad(gameObject);
     }
     else
     {
         Destroy(this);
     }
 }
        public void Awake()
        {
            if (Instance == null)
            {
                Instance = this;
                SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
                SceneManager.sceneLoaded        += SceneManager_sceneLoaded;
                DontDestroyOnLoad(gameObject);

                Console.WriteLine("Tweak Manager started.");

                MoveEnergyBar.OnLoad(transform);
                ScoreMover.OnLoad(transform);
                InGameClock.OnLoad(transform);
                NoteHitVolume.OnLoad(transform);
                MenuBGVolume.OnLoad(transform);
                OneColour.OnLoad(transform);
                SongDataModifer.OnLoad(transform);
            }
            else
            {
                Destroy(this);
            }
        }
        public void Awake()
        {
            if (Instance == null)
            {
                Instance = this;
                SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
                DontDestroyOnLoad(gameObject);

                Console.WriteLine("Tweak Manager started.");

                string[] oldPlugins = new string[] { "In Game Time", "Move Energy Bar", "Note Hit Volume" };

                foreach (var plugin in IllusionInjector.PluginManager.Plugins)
                {
                    if (oldPlugins.Contains(plugin.Name))
                    {
                        warningPlugins.Add(plugin.Name);
                        Console.WriteLine("WARNING:" + plugin.Name + " is not needed anymore. Please remove it. BeatSaberTweaks has replaced it.");
                    }

                    if (plugin.Name == "CameraPlus")
                    {
                        CameraPlusInstalled = true;
                    }
                }

                MoveEnergyBar.OnLoad(transform);
                InGameClock.OnLoad(transform);
                NoteHitVolume.OnLoad(transform);
                MenuBGVolume.OnLoad(transform);
            }
            else
            {
                Destroy(this);
            }
        }
 protected override string TextForValue(int idx)
 {
     Settings.MenuBGVolume = this._volumes[idx];
     MenuBGVolume.UpdateBGVolume();
     return(string.Format("{0:0.0}", this._volumes[idx]));
 }