Beispiel #1
0
 /// <summary>
 /// decrements the quantization to the next shorter beat value
 /// (for example, from 16h note to 32nd Note
 /// </summary>
 void DecreaseQuantizeDuration()
 {
     if (platformRhymicValue != Beat.TickValue.ThirtySecond)
     {
         platformRhymicValue = platformRhymicValue.Previous();
     }
 }
Beispiel #2
0
 /// <summary>
 /// increments the quantization to the next longer beat value
 /// (for example, from 32nd Note to 16th Note)
 /// </summary>
 void IncreaseQuantizeDuration()
 {
     if (platformRhymicValue != Beat.TickValue.Measure)
     {
         platformRhymicValue = platformRhymicValue.Next();
     }
 }
    double NextQuantizedInterval(Beat.TickValue quantInterval)
    {
        switch (quantInterval)
        {
        case TickValue.ThirtySecond:

            return(Clock.Instance.AtNextThirtySecond());

        case TickValue.SixteenthTriplet:
            return(Clock.Instance.AtNextSixteenthTriplet());

        case TickValue.Sixteenth:
            return(Clock.Instance.AtNextSixteenth());

        case TickValue.EighthTriplet:
            return(Clock.Instance.AtNextEighthTriplet());

        case TickValue.Eighth:
            return(Clock.Instance.AtNextEighth());

        case TickValue.QuarterTriplet:
            return(Clock.Instance.AtNextQuarterTriplet());

        case TickValue.Quarter:
            return(Clock.Instance.AtNextQuarter());

        case TickValue.Half:
            return(Clock.Instance.AtNextHalf());

        case TickValue.Measure:
            return(Clock.Instance.AtNextMeasure());

        default:
            Debug.Log("Quantization rhythm not set; returning quarter note");
            return(Clock.Instance.AtNextQuarter());
        }
    }