Beispiel #1
0
        private void button_startmove_Click(object sender, EventArgs e)
        {
            long start_time;
     

            // initiating a new move along with a new timestamp as identifier
            if (!new_move)
            {
                live_video_click_count = 0;

                // Enable the Spielzug/Move property buttons
                button_kill.Enabled = true;
                button_smash.Enabled = true;
                button_drop.Enabled = true;
                button_bigPoint.Enabled = true;
                button_timeout.Enabled = true;

                radioButton_playerupright.Enabled = true;
                radioButton_playerupleft.Enabled = true;
                radioButton_playerdownleft.Enabled = true;
                radioButton_playerdownright.Enabled = true;

                radioButton_playerupright.Checked = false;
                radioButton_playerupleft.Checked = false;
                radioButton_playerdownleft.Checked = false;
                radioButton_playerdownright.Checked = false;
                

                start_time = getCurrentTime(); // get current time as identifier
                while (List_timestamps.Contains(start_time))
                    start_time = getCurrentTime();
                
                List_timestamps.Add(start_time); // add timestamp to the list we use for the screenshots

                // Create a new Rally 
                Game.Current_rally = 
                    new Rally(configuration.Teama.Player1.Current_position,
                              configuration.Teama.Player2.Current_position,
                              configuration.Teamb.Player1.Current_position,
                              configuration.Teamb.Player2.Current_position,
                              start_time, Game.Sets.Count);

                
   

                // Clear the BirdView
                pictureBox_birdview.Invalidate();

                rallyframes = new List<Image<Bgr, byte>>();

                
                String move_identifier = start_time.ToString();
                String videopath = Program.getConfiguration().Mediafolderpath + @"\" + move_identifier + ".mpg";

                if (capture_device_index != -1)
                    this.videoWriter = new VideoWriter(videopath, Emgu.CV.CvInvoke.CV_FOURCC('P', 'I', 'M', '1'), fps, 640, 480, true);


                // start a new video capture from video
                if (capture_device_index == -1)
                {
                    Capture tempcapture = new Capture(loaded_videopath);
                    int tempfps = (int)tempcapture.GetCaptureProperty(CAP_PROP.CV_CAP_PROP_FPS);
                    //this.videoWriter = new VideoWriter(videopath, Emgu.CV.CvInvoke.CV_FOURCC('P', 'I', 'M', '1'), tempfps, 640, 480, true);
                    startmilisecond = axWindowsMediaPlayer_live.Ctlcontrols.currentPosition;
                    axWindowsMediaPlayer_live.Ctlcontrols.play();
                    tempcapture.Dispose();
                }


                button_startmove.Text = "End of rally";
                button_startmove.ForeColor = System.Drawing.Color.Red;
                new_move = true;
            }
            else
            {
                live_video_click_count = 0;

                // Disable the Spielzug/Move property buttons
                button_kill.Enabled = false;
                button_smash.Enabled = false;
                button_drop.Enabled = false;
                button_bigPoint.Enabled = false;
                button_timeout.Enabled = false;

                radioButton_playerupright.Enabled = false;
                radioButton_playerupleft.Enabled = false;
                radioButton_playerdownleft.Enabled = false;
                radioButton_playerdownright.Enabled = false;

                radioButton_playerupright.Checked = false;
                radioButton_playerupleft.Checked = false;
                radioButton_playerdownleft.Checked = false;
                radioButton_playerdownright.Checked = false;

                // AUTO handling of score
                // Save into the list and add to xml output
                if (Game.Current_rally != null)
                {
                    Set current_set = Game.Sets[Game.Sets.Count - 1];
                    current_set.Rallies.Add(Game.Current_rally);
                    

                    // Set End Time
                    Game.Current_rally.EndRally_time = getCurrentTime();
                    Game.Current_rally.Duration_ticks = Game.Current_rally.EndRally_time - Game.Current_rally.Start_time;

                    // calculate the point for the successful team
                    Game.Current_rally.setNewScore(Game, configuration.TeamAup);
                    

                    xmlDoc.addRally(Game.Current_rally);


                    if (Game.Current_rally.Kill)
                        button_kill.Text = "KILL";
                    else
                        button_kill.Text = "NO KILL";

                    if (configuration.TeamAup)
                    {
                        textBox_scoreteamup.Text = current_set.TeamAScore.ToString();
                        textBox_scoreteamdown.Text = current_set.TeamBScore.ToString();
                    }
                    else
                    {
                        textBox_scoreteamup.Text = current_set.TeamBScore.ToString();
                        textBox_scoreteamdown.Text = current_set.TeamAScore.ToString();
                    }
                    // set color 
                    setScoreColor(current_set);
                    Team winner = current_set.getSetWinner(Game);

                    if (winner != null)
                    {
                        teamXhasWon();
                    }
                }


                

                // stop the capturing and write video
                if (capture_device_index != -1) // camera capture
                {
                    start_time = Game.Current_rally.Start_time;
                    WriteRallyVideoThread writevideoobject = new WriteRallyVideoThread(buffer, videoWriter, start_time);
                    writevideoobject.donewritingrallyvideo += new DoneWritingRallyVideoEventHandler(writevideothread_donewritingvideo);
                    writeRallyVideoFromBuffer(writevideoobject);
                }
                else // loaded video
                {
                    endmilisecond = axWindowsMediaPlayer_live.Ctlcontrols.currentPosition;
                    start_time = Game.Current_rally.Start_time;
                    WriteRallyVideoThread writevideoobject = new WriteRallyVideoThread(startmilisecond, endmilisecond, loaded_videopath, null, start_time);
                    writevideoobject.donewritingrallyvideo += new DoneWritingRallyVideoEventHandler(writevideothread_donewritingvideo);
                    writevideoobject.donewritingrallyframe += new DoneWritingRallyFrameEventHandler(writevideothread_donewritingframe);
                    writeRallyVideoFromLoaded(writevideoobject);
                    
                }


                button_startmove.Text = "Start of rally…"; // SAVE
                button_startmove.ForeColor = System.Drawing.Color.Black;
                new_move = false;

            }
        }
Beispiel #2
0
 private void writeRallyVideoFromBuffer(WriteRallyVideoThread writevideothread)
 {
     System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ThreadStart(writevideothread.writeFromBuffer));
     thread.SetApartmentState(System.Threading.ApartmentState.STA);
     thread.Start();
 }