public virtual void BreakGame(string scene) { round = 1; WinerReferee.Reset(); SceneManager.LoadScene(scene); }
public void ReGame() { round = 1; WinerReferee.Reset(); SceneManager.LoadScene("Battle"); }
public virtual void BreakGame(string scene) { round = 1; WinerReferee.Reset(); SceneManager.LoadScene(scene); }
public void ReGame() { round = 1; WinerReferee.Reset(); SceneManager.LoadScene("Battle"); }