private void OnEnable()
 {
     if (BeginDragAction())
     {
         m_handle.BeginDrag();
     }
 }
        private void OnEnable()
        {
            if (m_handle == null)
            {
                m_handle = GetComponent <BaseHandle>();
            }

            m_editor = m_handle.Editor;

            if (m_editor != null)
            {
                if (BeginDragAction())
                {
                    m_handle.BeginDrag();
                }
            }
        }