public void SetOnPos(Sea sea, int xpos, int ypos)
 {
     Console.SetCursorPosition(sea.consoleXPos + (SeaConstants.SEA_SPACING + (xpos * SeaConstants.SEA_SPACING) + (SeaConstants.SEA_SPACING - 1)), sea.consoleYPos + (2 + ypos));
 }
 public void printOnPos(Sea sea, string str, int xpos, int ypos)
 {
     //xpos += 1;
     Write(str, sea.consoleXPos + (SeaConstants.SEA_SPACING + (xpos * SeaConstants.SEA_SPACING) + (SeaConstants.SEA_SPACING - 1)), sea.consoleYPos + (2 + ypos));
 }