static void Main(string[] args) { BattleShip b = new BattleShip(); b.Run(); /*Make the sea array... then make ships. * make it so the ships can be placed. * then make it so they can be attacked and stored where and what health they have. * * */ // b.Menu(); b.PlayingBoard(); //Console.WriteLine(BoardToString(SeaArray)); //Working on the if statements on if there is a ship there where you shoot Console.WriteLine("Enter coordinates for shoots thing x first then y after you hit enter"); Console.ReadLine(); // int shotx = int.Parse(Console.ReadLine()); Console.ReadLine(); // int shoty = int.Parse(Console.ReadLine()); // if (shot = Cell.LiveBoat) { // } Console.ReadKey(); }
public void Test_Multiple_2() { BattleShip.BattleShip shp = null; m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); Boolean placed = m_newBoard.PlaceShip(1, 8, shp, Orientation.UVERTICAL); Assert.IsTrue(placed); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); placed = m_newBoard.PlaceShip(8, 8, shp, Orientation.DVERTICAL); Assert.IsTrue(placed); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); placed = m_newBoard.PlaceShip(8, 1, shp, Orientation.LHORIZONTAL); Assert.IsTrue(placed); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); placed = m_newBoard.PlaceShip(7, 8, shp, Orientation.RHORIZONTAL); Assert.IsTrue(placed); }
public void AddBattleShip(BattleShip Obj) { if (m_currNumShapes >= m_numShapes) { return; //need to handle better } m_shapes[m_currNumShapes++] = Obj; }
static void Main(string[] args) { BattleShip b = new BattleShip(); while (true) { b.Run(); } }
public void Test_WrongPlaceShipDV() { BattleShip.BattleShip shp = null; m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); Boolean placed = m_newBoard.PlaceShip(9, 0, shp, Orientation.DVERTICAL); Assert.IsFalse(placed); }
public void Test_WrongPlaceShipRH() { BattleShip.BattleShip shp = null; m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); Boolean placed = m_newBoard.PlaceShip(0, 9, shp, Orientation.RHORIZONTAL); Assert.IsFalse(placed); }
public Boolean Attack(UInt16 row, UInt16 col) { BattleShip shp = IsOccupied(row, col); if (null != shp) { shp.DelCell(); return(true); } return(false); }
private void StartGame(object sender, EventArgs e) { backgroundLoader.Stop(); backgroundController.Speed = 6; mainBattleShip = new BattleShip(Properties.Resources.battleship, new Point(this.Width / 2 - 25, this.Height - 120), new Size(70, 80), 10); chickenArmy = new ChickenArmy(this.ClientSize); chickenLocation = new Random((int)DateTime.Now.Ticks); score = 0; gameOver = false; gameProccesser.Start(); btnStartGame.Visible = lbHowToPlayContent.Visible = lbHowToPlayTitle.Visible = gamePause = false; }
public void Test_PlaceShips() { BattleShip.BattleShip shp = null; m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); m_newBoard.PlaceShip(1, 1, shp, Orientation.RHORIZONTAL); shp = m_newBoard.IsOccupied(1, 1); Assert.IsNotNull(shp); }
public Boolean PlaceShip(UInt16 startrow, UInt16 startcol, BattleShip Obj, Orientation orient) { try { m_Grid.PlaceShip(startrow, startcol, Obj, orient); } catch (Exception err) { return(false); } return(true); }
public void Attack_WithOneDestroyed() { m_newBoard.AddBattleShip(new BattleShip.BattleShip(1, 3)); m_newBoard.AddBattleShip(new BattleShip.BattleShip(1, 1)); Boolean placed = m_newBoard.PlaceShip(2, 2, m_newBoard.GetBattleShip(0), Orientation.RHORIZONTAL); Assert.IsTrue(m_newBoard.Attack(2, 4)); Assert.IsTrue(m_newBoard.Attack(2, 2)); Assert.IsTrue(m_newBoard.Attack(2, 3)); BattleShip.BattleShip ship = m_newBoard.GetBattleShip(0); Assert.IsTrue(ship.IsDestroyed()); }
public void Test_Multiple_1() { BattleShip.BattleShip shp = null; m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(2, 4)); Boolean placed = m_newBoard.PlaceShip(2, 5, shp, Orientation.DVERTICAL); Assert.IsTrue(placed); shp = m_newBoard.IsOccupied(5, 6); Assert.IsNotNull(shp); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(2, 4)); placed = m_newBoard.PlaceShip(5, 4, shp, Orientation.RHORIZONTAL); Assert.IsFalse(placed); placed = m_newBoard.PlaceShip(5, 1, shp, Orientation.RHORIZONTAL); Assert.IsTrue(placed); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 7)); placed = m_newBoard.PlaceShip(1, 7, shp, Orientation.LHORIZONTAL); Assert.IsTrue(placed); m_newBoard.AddBattleShip(shp = new BattleShip.BattleShip(1, 2)); placed = m_newBoard.PlaceShip(0, 8, shp, Orientation.UVERTICAL); Assert.IsFalse(placed); placed = m_newBoard.PlaceShip(1, 4, shp, Orientation.UVERTICAL); Assert.IsFalse(placed); placed = m_newBoard.PlaceShip(1, 8, shp, Orientation.UVERTICAL); Assert.IsTrue(placed); }
public void PlaceShip(UInt16 startrow, UInt16 startcol, BattleShip ship, Orientation orient) { //check if the object overlaps some other if (startrow < 0 || startrow >= m_rows) { throw new Exception(); } if (startcol < 0 || startcol >= m_cols) { throw new Exception(); } m_scratchPad.Clear(); m_ScratchStartRow = startrow; m_ScratchStartCol = startcol; m_ScratchBSRows = ship.Rows; m_ScratchBSCols = ship.Cols; m_scratchOrientation = orient; GridEnumerator itor = GetEnumerator(); //this loop could throw exception foreach (Cell one in this) { m_scratchPad.Add(one); } foreach (Cell one in m_scratchPad) { one.Val = m_shapes.Count + 1; ship.AddCell(); } m_shapes.Add(ship); }
public void Attack_WithAllDestroyed() { m_newBoard.AddBattleShip(new BattleShip.BattleShip(1, 3)); m_newBoard.AddBattleShip(new BattleShip.BattleShip(1, 1)); Boolean placed = m_newBoard.PlaceShip(2, 2, m_newBoard.GetBattleShip(0), Orientation.RHORIZONTAL); placed = m_newBoard.PlaceShip(0, 2, m_newBoard.GetBattleShip(1), Orientation.DVERTICAL); Assert.IsTrue(placed); Assert.IsTrue(m_newBoard.Attack(2, 4)); Assert.IsTrue(m_newBoard.Attack(2, 2)); Assert.IsTrue(m_newBoard.Attack(2, 3)); BattleShip.BattleShip ship = m_newBoard.GetBattleShip(0); Assert.IsTrue(ship.IsDestroyed()); Assert.IsTrue(m_newBoard.Attack(0, 2)); ship = m_newBoard.GetBattleShip(1); Assert.IsTrue(ship.IsDestroyed()); Assert.IsTrue(m_newBoard.HasLostGame()); }