public static void Turn(Player player, BLL.GameLogic.Board board)
        {
            Console.ForegroundColor = player.Color;
            bool validShot = false;

            Console.Clear();
            Console.WriteLine(player.Name.ToUpper() + "'S TURN IS COMMENCING, SWITCH CONTROL NOW.");
            Console.WriteLine("PRESS ENTER TO CONTINUE.");
            Console.ReadLine();

            while (!validShot)
            {
                Console.Clear();
                player.ShowDisplay();

                string userInput    = null;
                int[]  coordRequest = new int[4];

                Console.Write("ENTER COORDINATES FOR FIRING A SHOT : ");
                userInput = Console.ReadLine();

                if (userInput.Length > 0)
                {
                    coordRequest = Decipher.CoordinateTranslator(userInput);
                }

                BLL.Requests.Coordinate shotDestination = new BLL.Requests.Coordinate(coordRequest[0], coordRequest[1]);

                BLL.Responses.FireShotResponse response = board.FireShot(shotDestination);

                switch (response.ShotStatus)
                {
                case BLL.Responses.ShotStatus.Invalid:
                    Console.WriteLine("THAT SHOT WAS INVALID");
                    break;

                case BLL.Responses.ShotStatus.Duplicate:
                    Console.WriteLine("YOU'VE ALREADY SHOT THERE");
                    break;

                case BLL.Responses.ShotStatus.Miss:
                    validShot = true;
                    Console.WriteLine("THE SHOT MISSED!");
                    break;

                case BLL.Responses.ShotStatus.Hit:
                    validShot = true;
                    Console.WriteLine("THE SHOT HIT!");
                    break;

                case BLL.Responses.ShotStatus.HitAndSunk:
                    validShot = true;
                    Console.WriteLine("THE SHOT HIT AND SUNK THEIR " + response.ShipImpacted.ToUpper() + "!");
                    break;

                case BLL.Responses.ShotStatus.Victory:
                    validShot       = true;
                    player.IsWinner = true;
                    break;
                }

                Console.WriteLine("PRESS ENTER TO CONTINUE.");
                Console.ReadLine();
            }
            player.OnTurn = !player.OnTurn;
        }