Beispiel #1
0
        private IGameboard GenerateGameboard(int n)
        {
            IGameboard gameboard = new Gameboard(n);
            for (int i = 0; i < n; i++)
            {
                for (int j = 0; j < n; j++)
                {
                    gameboard[i, j] = new EmptyCell();
                }
            }

            IDetonationPatternFactory detonationFactory = new DetonationFactory();
            gameboard.SetDetonationFactory(detonationFactory);
            return gameboard;
        }