private static void Game_OnGameLoad(EventArgs args) { Helper = new Helper(); var baseult = new BaseUlt(); }
private static void Game_OnGameLoad(EventArgs args) { Helper = new Helper(); var baseult = new BaseUlt(); }
private static void Game_OnGameLoad(EventArgs args) { Helper = new Helper(); var baseult = new BaseUlt(); }
private static void Game_OnGameLoad(EventArgs args) { Helper = new Helper(); var baseult = new BaseUlt(); }