Beispiel #1
0
 public CampaignEndScreen()
 {
     creditsPlayer = new CreditsPlayer(new RectTransform(Vector2.One, Frame.RectTransform), "Content/Texts/Credits.xml")
     {
         AutoRestart           = false,
         ScrollBarEnabled      = false,
         AllowMouseWheelScroll = false
     };
     new GUIButton(new RectTransform(new Vector2(0.1f), creditsPlayer.RectTransform, Anchor.BottomRight, maxSize: new Point(300, 50))
     {
         AbsoluteOffset = new Point(GUI.IntScale(20))
     },
                   TextManager.Get("close"))
     {
         OnClicked = (btn, userdata) =>
         {
             creditsPlayer.Scroll = 1.0f;
             return(true);
         }
     };
     cam = new Camera();
 }
Beispiel #2
0
        public MainMenuScreen(GameMain game)
        {
            backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero);

            new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.08f, 0.05f), AbsoluteOffset = new Point(-8, -8)
            },
                         style: "TitleText")
            {
                Color        = Color.Black * 0.5f,
                CanBeFocused = false
            };
            titleText = new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.08f, 0.05f)
            },
                                     style: "TitleText");

            buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(50, 0)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            // === CAMPAIGN
            var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.1f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), campaignHolder.RectTransform), style: null);

            var campaignNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: campaignHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), campaignNavigation.RectTransform),
                             TextManager.Get("CampaignLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var campaignButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: campaignNavigation.RectTransform), style: "MainMenuGUIFrame");

            var campaignList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: campaignButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("TutorialButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Tutorials,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("LoadGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.LoadGame,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("NewGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.NewGame,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === MULTIPLAYER
            var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.05f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), multiplayerHolder.RectTransform), style: null);

            var multiplayerNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: multiplayerHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), multiplayerNavigation.RectTransform),
                             TextManager.Get("MultiplayerLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var multiplayerButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: multiplayerNavigation.RectTransform), style: "MainMenuGUIFrame");

            var multiplayerList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: multiplayerButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            joinServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("JoinServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.JoinServer,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };
            hostServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.HostServer,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === CUSTOMIZE
            var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.15f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), customizeHolder.RectTransform), style: null);

            var customizeNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: customizeHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), customizeNavigation.RectTransform),
                             TextManager.Get("CustomizeLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var customizeButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: customizeNavigation.RectTransform), style: "MainMenuGUIFrame");

            var customizeList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: customizeButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            if (Steam.SteamManager.USE_STEAM)
            {
                steamWorkshopButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SteamWorkshopButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
                {
                    ForceUpperCase = true,
                    Enabled        = false,
                    UserData       = Tab.SteamWorkshop,
                    OnClicked      = SelectTab
                };

/*#if OSX && !DEBUG
 *              steamWorkshopButton.Text += " (Not yet available on MacOS)";
 #endif*/
            }

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.SubmarineEditor,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("CharacterEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.CharacterEditor,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === OPTION
            var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), parent: buttonsParent.RectTransform), isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);

            var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.0f)
            });

            var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.25f), parent: optionButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("SettingsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Settings,
                OnClicked      = SelectTab
            };
            //TODO: translate
            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("CreditsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Credits,
                OnClicked      = SelectTab
            };
            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("QuitButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                OnClicked      = QuitClicked
            };

            //debug button for quickly starting a new round
#if DEBUG
            new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight)
            {
                AbsoluteOffset = new Point(40, 40)
            },
                          "Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
            {
                IgnoreLayoutGroups = true,
                UserData           = Tab.QuickStartDev,
                OnClicked          = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };
#endif

            var minButtonSize = new Point(120, 20);
            var maxButtonSize = new Point(480, 80);

            /*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
             * {
             *  UserData = Tab.Tutorials,
             *  OnClicked = SelectTab,
             *  Enabled = false
             * };*/

            /* var buttons = GUI.CreateButtons(9, new Vector2(1, 0.04f), buttonsParent.RectTransform, anchor: Anchor.BottomLeft,
             *   minSize: minButtonSize, maxSize: maxButtonSize, relativeSpacing: 0.005f, extraSpacing: i => i % 2 == 0 ? 20 : 0);
             * buttons.ForEach(b => b.Color *= 0.8f);
             * SetupButtons(buttons);
             * buttons.ForEach(b => b.TextBlock.SetTextPos());*/

            var     relativeSize    = new Vector2(0.6f, 0.65f);
            var     minSize         = new Point(600, 400);
            var     maxSize         = new Point(2000, 1500);
            var     anchor          = Anchor.CenterRight;
            var     pivot           = Pivot.CenterRight;
            Vector2 relativeSpacing = new Vector2(0.05f, 0.0f);

            menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1];

            menuTabs[(int)Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            },
                                                       style: null);

            menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });
            var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
            menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });
            var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);

            campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
            {
                LoadGame     = LoadGame,
                StartNewGame = StartGame
            };

            var hostServerScale = new Vector2(0.7f, 1.0f);
            menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
                                                             Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale))
            {
                RelativeOffset = relativeSpacing
            });

            CreateHostServerFields();

            //----------------------------------------------------------------------

            menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });

            //PLACEHOLDER
            var tutorialList = new GUIListBox(
                new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            },
                false, null, "");
            foreach (Tutorial tutorial in Tutorial.Tutorials)
            {
                var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.DisplayName, textAlignment: Alignment.Center, font: GUI.LargeFont)
                {
                    UserData = tutorial
                };
            }
            tutorialList.OnSelected += (component, obj) =>
            {
                TutorialMode.StartTutorial(obj as Tutorial);
                return(true);
            };

            this.game = game;

            menuTabs[(int)Tab.Credits] = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f)
            {
                CanBeFocused = false
            };
            var creditsContainer = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.5f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.CenterRight), style: "OuterGlow", color: Color.Black * 0.8f);
            creditsPlayer = new CreditsPlayer(new RectTransform(Vector2.One, creditsContainer.RectTransform), "Content/Texts/Credits.xml");

            new GUIButton(new RectTransform(new Vector2(0.1f, 0.05f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.BottomLeft)
            {
                RelativeOffset = new Vector2(0.25f, 0.02f)
            },
                          TextManager.Get("Back"), style: "GUIButtonLarge")
            {
                OnClicked = SelectTab
            };
        }