public void loadCombatants(ContentManager content,string[] selectedCombatants, int numOfPlayers) { for (int i = 0; i < numOfPlayers; i++) { Combatant player = new Combatant(parent,this); player.loadCombatant(content, "Files/Combatants/"+ selectedCombatants[i]+ ".txt", (PlayerIndex)i); player.X = barX + (barWidth / 8 * i); player.Z = barY; player.LastX = barX + (barWidth / 8 * i); player.LastZ = barY; combatants.Add(player); } this.numOfPlayers = numOfPlayers; }