Initialize() protected method

protected Initialize ( ) : void
return void
Beispiel #1
0
        private void InitializeEngine(PlayerEngine engine)
        {
            var handler = EngineBeforeInitialize;

            if (handler != null)
            {
                handler(engine);
            }

            engine.Initialize();
            engine.IsInitialized = true;

            handler = EngineAfterInitialize;
            if (handler != null)
            {
                handler(engine);
            }
        }
Beispiel #2
0
        private void InitializeEngine(PlayerEngine engine)
        {
            var handler = EngineBeforeInitialize;
            if (handler != null) {
                handler (engine);
            }

            engine.Initialize ();
            engine.IsInitialized = true;

            handler = EngineAfterInitialize;
            if (handler != null) {
                handler (engine);
            }
        }