RunGame() static private method

static private RunGame ( ) : void
return void
Beispiel #1
0
		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			AppDomain.CurrentDomain.AssemblyResolve += (object sender, ResolveEventArgs a) =>  {
				if (a.Name.StartsWith("MonoMac")) {
					return typeof(MonoMac.AppKit.AppKitFramework).Assembly;
				}
				return null;
			};
			Program.RunGame();
		}