Beispiel #1
0
 private bool HandlePopBalloon(PopBalloonMessage pbm)
 {
     lock(m_bubbles) {
         ServerBalloon b = GetBubble(pbm.BalloonID);
         if(m_bubbles.Remove(pbm.BalloonID) && b.Screen != null) {
             b.Screen.EnqueueMessage(pbm, this); // Notify Screen
         }
     }
     return true;
 }
Beispiel #2
0
 private bool HandlePopBalloon(PopBalloonMessage pbm)
 {
     if(m_bubbles.ContainsKey(pbm.BalloonID))
     {
         ServerBalloon b = GetBalloon(pbm.BalloonID);
         if((b != null) && (b.Screen != null))
         {
             b.Screen.Balloons.Remove(pbm.BalloonID);
             if (!(pbm.Sender is Screen))
             {
                 b.Screen.Connection.SendMessage(pbm);
             }
             else
             {
                 if (m_bubbles.Count <= (Configuration.MinBalloonsPerScreen * m_screens.Count))
                 {
                     m_feed.Refresh();
                 }
             }
         }
         m_bubbles.Remove(pbm.BalloonID);
     }
     return true;
 }
 /// <summary>
 /// Handles the case where the server forces us to pop a balloon
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 public void OnPopBalloon(PopBalloonMessage m)
 {
     if (balloons.ContainsKey(m.BalloonID))
     {
         PopBalloon(m.BalloonID);
     }
 }
Beispiel #4
0
 public void OnPopBalloon(PopBalloonMessage m)
 {
     Console.WriteLine("Pop balloon!");
 }