public Viewport()
        {
            _follow = null;
            Pos = Vector2.Zero;

            Core.UpdateEvent += Update;
        }
        public Viewport()
        {
            _follow = null;
            Pos     = Vector2.Zero;

            Core.UpdateEvent += Update;
        }
 public static void Follow(BasicUnit unit)
 {
     _follow = unit;
 }
 public static void Follow(BasicUnit unit)
 {
     _follow = unit;
 }