Beispiel #1
0
 private void buttonPlay_Click(object sender, EventArgs e)
 {
     if ((radioButtonAgainstComputer.Checked == true) || (radioButtonAgainstFriend.Checked == true) || (radioButton2Computers.Checked == true))
     {
         if (radioButton2Computers.Checked == true)
         {
             LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.TwoComputers;
             BackgammonForm gameForm = new BackgammonForm(gameMode, "First Computer", "Second Computer");
             gameForm.ShowDialog();
             this.Close();
         }
         else if (!String.IsNullOrEmpty(textBoxPlayerName.Text))
         {
             if (radioButtonAgainstFriend.Checked != true)
             {
                 LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.Computer;
                 BackgammonForm gameForm = new BackgammonForm(gameMode, textBoxPlayerName.Text, "Computer");
                 gameForm.ShowDialog();
                 this.Close();
             }
             else if (String.IsNullOrEmpty(textBoxFriendName.Text))
             {
                 MessageBox.Show("Please enter friend name!");
             }
             else
             {
                 LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.Friend;
                 BackgammonForm gameForm = new BackgammonForm(gameMode, textBoxPlayerName.Text, textBoxFriendName.Text);
                 gameForm.ShowDialog();
                 this.Close();
             }
         }
         else
         {
             MessageBox.Show("Please enter Your name!");
         }
     }
     else
     {
         MessageBox.Show("Please choose game mode!");
     }
 }
Beispiel #2
0
 private void buttonPlay_Click(object sender, EventArgs e)
 {
     if((radioButtonAgainstComputer.Checked == true) || (radioButtonAgainstFriend.Checked == true) || (radioButton2Computers.Checked == true))
     {
         if(radioButton2Computers.Checked == true)
         {
             LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.TwoComputers;
             BackgammonForm gameForm = new BackgammonForm(gameMode, "First Computer", "Second Computer");
             gameForm.ShowDialog();
             this.Close();
         }
         else if(!String.IsNullOrEmpty(textBoxPlayerName.Text))
         {
             if(radioButtonAgainstFriend.Checked != true)
             {
                 LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.Computer;
                 BackgammonForm gameForm = new BackgammonForm(gameMode, textBoxPlayerName.Text, "Computer");
                 gameForm.ShowDialog();
                 this.Close();
             }
             else if(String.IsNullOrEmpty(textBoxFriendName.Text))
             {
                 MessageBox.Show("Please enter friend name!");
             }
             else
             {
                 LogicBackgammon.BackgammonManager.GameMode gameMode = LogicBackgammon.BackgammonManager.GameMode.Friend;
                 BackgammonForm gameForm = new BackgammonForm(gameMode, textBoxPlayerName.Text, textBoxFriendName.Text);
                 gameForm.ShowDialog();
                 this.Close();
             }
         }
         else
         {
             MessageBox.Show("Please enter Your name!");
         }
     }
     else
     {
         MessageBox.Show("Please choose game mode!");
     }
 }