Beispiel #1
0
        public static UInt32 length(BattleRoomInfo _rChk)
        {
            UInt32 totalSize = 0;

            // STRUCT TYPE
            totalSize += BattlePuInfo.length(_rChk.pu_info);
            // STRUCT TYPE
            totalSize += BattleStatusInfo.length(_rChk.status_info);
            return(totalSize);
        }
Beispiel #2
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        public static UInt32 set(mln.EndianStream rEs, BattleRoomInfo _rIn)
        {
            UInt32 ofs = 0;

            // STRUCT TYPE
            ofs += BattlePuInfo.set(rEs, _rIn.pu_info);
            // STRUCT TYPE
            ofs += BattleStatusInfo.set(rEs, _rIn.status_info);
            return(ofs);
        }
Beispiel #3
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        public static UInt32 length(BattleStatusInfo _rChk)
        {
            UInt32 totalSize = 0;

            // BASIC TYPE
            totalSize += (1);
            // BASIC TYPE
            totalSize += (1);
            // BASIC TYPE
            totalSize += (1);
            return(totalSize);
        }
Beispiel #4
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        public static UInt32 set(mln.EndianStream rEs, BattleStatusInfo _rIn)
        {
            UInt32 ofs = 0;

            // BASIC TYPE
            rEs.put(_rIn.entered_num);
            ofs += 1;
            // BASIC TYPE
            rEs.put(_rIn.max_enter_num);
            ofs += 1;
            // BASIC TYPE
            rEs.put(_rIn.status);
            ofs += 1;
            return(ofs);
        }
Beispiel #5
0
        public static UInt32 get(mln.EndianStream rEs, BattleStatusInfo _rOut)
        {
            UInt32 ofs = 0;

            // BASIC TYPE
            rEs.get(out _rOut.entered_num);
            ofs += 1;
            // BASIC TYPE
            rEs.get(out _rOut.max_enter_num);
            ofs += 1;
            // BASIC TYPE
            rEs.get(out _rOut.status);
            ofs += 1;
            return(ofs);
        }
Beispiel #6
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 public BattleStatusInfo(BattleStatusInfo rRef)
 {
     // copy constructor
     this.entered_num = rRef.entered_num;
     this.max_enter_num = rRef.max_enter_num;
     this.status = rRef.status;
 }
Beispiel #7
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 public BattleRoomInfo(BattleRoomInfo rRef)
 {
     // copy constructor
     this.pu_info = new BattlePuInfo(rRef.pu_info);
     this.status_info = new BattleStatusInfo(rRef.status_info);
 }
Beispiel #8
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 public BattleRoomInfo( BattlePuInfo _pu_info, BattleStatusInfo _status_info )
 {
     // argument constructor
     this.pu_info = _pu_info;
     this.status_info = _status_info;
 }
Beispiel #9
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 public BattleRoomInfo()
 {
     // default constructor
     pu_info = new BattlePuInfo();
     status_info = new BattleStatusInfo();
 }
 // return 0 if error or next
 public UInt32 Receive_Battle( UInt64 conid, UInt32 type, UInt16 totalSize, mln.EndianStream rStream )
 {
     UInt32 ofs = 0;
     switch (type)
     {
         case (Int32)Battle_FuncID.ID_QUERYCONNECTBATTLE: // 0
             {
                 // ARGUMENTS
                 // ARG 0 : UInt64 any_key
                 UInt64 any_key;
                 // BASIC TYPE
                 rStream.get(out any_key);
                 ofs += (8);
                 // RECEIVE CALL
                 Recv_QueryConnectBattle( conid,
                     any_key
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_QUERYCONNECTBATTLERESULT: // 1
             {
                 // ARGUMENTS
                 // ARG 0 : Byte num
                 Byte num;
                 // BASIC TYPE
                 rStream.get(out num);
                 ofs += (1);
                 // RECEIVE CALL
                 Recv_QueryConnectBattleResult( conid,
                     num
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_QUERYHEALTHCHECKBATTLE: // 2
             {
                 // ARGUMENTS
                 // RECEIVE CALL
                 Recv_QueryHealthCheckBattle( conid
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_QUERYHEALTHCHECKBATTLERESULT: // 3
             {
                 // ARGUMENTS
                 // RECEIVE CALL
                 Recv_QueryHealthCheckBattleResult( conid
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_ENTERROOMRESULT: // 5
             {
                 // ARGUMENTS
                 // ARG 0 : Int32 result
                 Int32 result;
                 // BASIC TYPE
                 rStream.get(out result);
                 ofs += (4);
                 // RECEIVE CALL
                 Recv_EnterRoomResult( conid,
                     result
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_EXITROOMRESULT: // 7
             {
                 // ARGUMENTS
                 // ARG 0 : Int32 result
                 Int32 result;
                 // BASIC TYPE
                 rStream.get(out result);
                 ofs += (4);
                 // RECEIVE CALL
                 Recv_ExitRoomResult( conid,
                     result
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_STARTBATTLE: // 9
             {
                 // ARGUMENTS
                 // RECEIVE CALL
                 Recv_StartBattle( conid
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_ENDBATTLE: // 10
             {
                 // ARGUMENTS
                 // RECEIVE CALL
                 Recv_EndBattle( conid
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_GETSTATUSRESULT: // 12
             {
                 // ARGUMENTS
                 // ARG 0 : BattleStatusInfo status_info
                 BattleStatusInfo status_info = new BattleStatusInfo();
                 // STRUCT TYPE
                     ofs += BattleStatusInfo.get( rStream, status_info );
                 // RECEIVE CALL
                 Recv_GetStatusResult( conid,
                     status_info
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_CHATRESULT: // 14
             {
                 // ARGUMENTS
                 // ARG 0 : const char* str
                 // string buffer
                 //char str[RPC_STRLEN_SIZE+8];
                 string str;
                 // STRING TYPE
                 UInt32 str_length = 0U;
                 UInt32 str_str_ofs = mln.cRPC_ID.GetStringFromStream(out str, rStream, out str_length);
                 ofs += str_str_ofs;
                 // RECEIVE CALL
                 Recv_ChatResult( conid,
                     str
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_UPDATESTATUSAPPOINTMENTRESULT: // 16
             {
                 // ARGUMENTS
                 // ARG 0 : Int32 result
                 Int32 result;
                 // BASIC TYPE
                 rStream.get(out result);
                 ofs += (4);
                 // ARG 1 : UInt64 battle_pu_list_pu_uid
                 UInt64 battle_pu_list_pu_uid;
                 // BASIC TYPE
                 rStream.get(out battle_pu_list_pu_uid);
                 ofs += (8);
                 // ARG 2 : Int32 pid
                 Int32 pid;
                 // BASIC TYPE
                 rStream.get(out pid);
                 ofs += (4);
                 // ARG 3 : BattleStatusInfo status_info
                 BattleStatusInfo status_info = new BattleStatusInfo();
                 // STRUCT TYPE
                     ofs += BattleStatusInfo.get( rStream, status_info );
                 // ARG 4 : UInt64 matching_room_id
                 UInt64 matching_room_id;
                 // BASIC TYPE
                 rStream.get(out matching_room_id);
                 ofs += (8);
                 // RECEIVE CALL
                 Recv_UpdateStatusAppointmentResult( conid,
                     result ,
                     battle_pu_list_pu_uid ,
                     pid ,
                     status_info ,
                     matching_room_id
                 );
                 break;
             }
         case (Int32)Battle_FuncID.ID_QUERYDISCONNECTBATTLE: // 17
             {
                 // ARGUMENTS
                 // RECEIVE CALL
                 Recv_QueryDisconnectBattle( conid
                 );
                 break;
             }
     }
     return ofs;
 }
Beispiel #11
0
 public static UInt32 set( mln.EndianStream rEs, BattleStatusInfo _rIn )
 {
     UInt32 ofs = 0;
     // BASIC TYPE
     rEs.put(_rIn.entered_num);
     ofs += 1;
     // BASIC TYPE
     rEs.put(_rIn.max_enter_num);
     ofs += 1;
     // BASIC TYPE
     rEs.put(_rIn.status);
     ofs += 1;
     return ofs;
 }
Beispiel #12
0
 public BattleRoomInfo(BattleRoomInfo rRef) // copy constructor
 {
     this.pu_info     = new BattlePuInfo(rRef.pu_info);
     this.status_info = new BattleStatusInfo(rRef.status_info);
 }
Beispiel #13
0
 public BattleRoomInfo(BattlePuInfo _pu_info, BattleStatusInfo _status_info)   // argument constructor
 {
     this.pu_info     = _pu_info;
     this.status_info = _status_info;
 }
Beispiel #14
0
 public BattleRoomInfo() // default constructor
 {
     pu_info     = new BattlePuInfo();
     status_info = new BattleStatusInfo();
 }
Beispiel #15
0
 public static UInt32 get( mln.EndianStream rEs, BattleStatusInfo _rOut )
 {
     UInt32 ofs = 0;
     // BASIC TYPE
     rEs.get( out _rOut.entered_num );
     ofs += 1;
     // BASIC TYPE
     rEs.get( out _rOut.max_enter_num );
     ofs += 1;
     // BASIC TYPE
     rEs.get( out _rOut.status );
     ofs += 1;
     return ofs;
 }
        // return 0 if error or next
        public UInt32 Receive_Battle(UInt64 conid, UInt32 type, UInt16 totalSize, mln.EndianStream rStream)
        {
            UInt32 ofs = 0;

            switch (type)
            {
            case (Int32)Battle_FuncID.ID_QUERYCONNECTBATTLE:     // 0
            {
                // ARGUMENTS
                // ARG 0 : UInt64 any_key
                UInt64 any_key;
                // BASIC TYPE
                rStream.get(out any_key);
                ofs += (8);
                // RECEIVE CALL
                Recv_QueryConnectBattle(conid,
                                        any_key
                                        );
                break;
            }

            case (Int32)Battle_FuncID.ID_QUERYCONNECTBATTLERESULT:     // 1
            {
                // ARGUMENTS
                // ARG 0 : Byte num
                Byte num;
                // BASIC TYPE
                rStream.get(out num);
                ofs += (1);
                // RECEIVE CALL
                Recv_QueryConnectBattleResult(conid,
                                              num
                                              );
                break;
            }

            case (Int32)Battle_FuncID.ID_QUERYHEALTHCHECKBATTLE:     // 2
            {
                // ARGUMENTS
                // RECEIVE CALL
                Recv_QueryHealthCheckBattle(conid
                                            );
                break;
            }

            case (Int32)Battle_FuncID.ID_QUERYHEALTHCHECKBATTLERESULT:     // 3
            {
                // ARGUMENTS
                // RECEIVE CALL
                Recv_QueryHealthCheckBattleResult(conid
                                                  );
                break;
            }

            case (Int32)Battle_FuncID.ID_ENTERROOMRESULT:     // 5
            {
                // ARGUMENTS
                // ARG 0 : Int32 result
                Int32 result;
                // BASIC TYPE
                rStream.get(out result);
                ofs += (4);
                // RECEIVE CALL
                Recv_EnterRoomResult(conid,
                                     result
                                     );
                break;
            }

            case (Int32)Battle_FuncID.ID_EXITROOMRESULT:     // 7
            {
                // ARGUMENTS
                // ARG 0 : Int32 result
                Int32 result;
                // BASIC TYPE
                rStream.get(out result);
                ofs += (4);
                // RECEIVE CALL
                Recv_ExitRoomResult(conid,
                                    result
                                    );
                break;
            }

            case (Int32)Battle_FuncID.ID_STARTBATTLE:     // 9
            {
                // ARGUMENTS
                // RECEIVE CALL
                Recv_StartBattle(conid
                                 );
                break;
            }

            case (Int32)Battle_FuncID.ID_ENDBATTLE:     // 10
            {
                // ARGUMENTS
                // RECEIVE CALL
                Recv_EndBattle(conid
                               );
                break;
            }

            case (Int32)Battle_FuncID.ID_GETSTATUSRESULT:     // 12
            {
                // ARGUMENTS
                // ARG 0 : BattleStatusInfo status_info
                BattleStatusInfo status_info = new BattleStatusInfo();
                // STRUCT TYPE
                ofs += BattleStatusInfo.get(rStream, status_info);
                // RECEIVE CALL
                Recv_GetStatusResult(conid,
                                     status_info
                                     );
                break;
            }

            case (Int32)Battle_FuncID.ID_CHATRESULT:     // 14
            {
                // ARGUMENTS
                // ARG 0 : const char* str
                // string buffer
                //char str[RPC_STRLEN_SIZE+8];
                string str;
                // STRING TYPE
                UInt32 str_length  = 0U;
                UInt32 str_str_ofs = mln.cRPC_ID.GetStringFromStream(out str, rStream, out str_length);
                ofs += str_str_ofs;
                // RECEIVE CALL
                Recv_ChatResult(conid,
                                str
                                );
                break;
            }

            case (Int32)Battle_FuncID.ID_UPDATESTATUSAPPOINTMENTRESULT:     // 16
            {
                // ARGUMENTS
                // ARG 0 : Int32 result
                Int32 result;
                // BASIC TYPE
                rStream.get(out result);
                ofs += (4);
                // ARG 1 : UInt64 battle_pu_list_pu_uid
                UInt64 battle_pu_list_pu_uid;
                // BASIC TYPE
                rStream.get(out battle_pu_list_pu_uid);
                ofs += (8);
                // ARG 2 : Int32 pid
                Int32 pid;
                // BASIC TYPE
                rStream.get(out pid);
                ofs += (4);
                // ARG 3 : BattleStatusInfo status_info
                BattleStatusInfo status_info = new BattleStatusInfo();
                // STRUCT TYPE
                ofs += BattleStatusInfo.get(rStream, status_info);
                // ARG 4 : UInt64 matching_room_id
                UInt64 matching_room_id;
                // BASIC TYPE
                rStream.get(out matching_room_id);
                ofs += (8);
                // RECEIVE CALL
                Recv_UpdateStatusAppointmentResult(conid,
                                                   result,
                                                   battle_pu_list_pu_uid,
                                                   pid,
                                                   status_info,
                                                   matching_room_id
                                                   );
                break;
            }

            case (Int32)Battle_FuncID.ID_QUERYDISCONNECTBATTLE:     // 17
            {
                // ARGUMENTS
                // RECEIVE CALL
                Recv_QueryDisconnectBattle(conid
                                           );
                break;
            }
            }
            return(ofs);
        }
Beispiel #17
0
 public static UInt32 length( BattleStatusInfo _rChk )
 {
     UInt32 totalSize = 0;
     // BASIC TYPE
     totalSize += (1);
     // BASIC TYPE
     totalSize += (1);
     // BASIC TYPE
     totalSize += (1);
     return totalSize;
 }
Beispiel #18
0
 public void Recv_UpdateStatusAppointmentResult(UInt64 addr, Int32 result, UInt64 battle_pu_list_pu_uid, Int32 pid, BattleStatusInfo status_info, UInt64 matching_room_id)
 {
 }
Beispiel #19
0
 public void Recv_UpdateStatusAppointmentResult(UInt64 addr, Int32 result, UInt64 battle_pu_list_pu_uid, Int32 pid, BattleStatusInfo status_info, UInt64 matching_room_id)
 {
 }
Beispiel #20
0
 public BattleStatusInfo(BattleStatusInfo rRef) // copy constructor
 {
     this.entered_num   = rRef.entered_num;
     this.max_enter_num = rRef.max_enter_num;
     this.status        = rRef.status;
 }