Beispiel #1
0
        /// <inheritdoc/>
        public int Compare(SweepEvent x, SweepEvent y)
        {
            // Reference equals?
            if (x == y)
            {
                return(0);
            }

            if (PolygonUtilities.SignedArea(x.Point, x.OtherEvent.Point, y.Point) != 0F ||
                PolygonUtilities.SignedArea(x.Point, x.OtherEvent.Point, y.OtherEvent.Point) != 0)
            {
                // Segments are not collinear
                // If they share their left endpoint use the right endpoint to sort.
                if (x.Point == y.Point)
                {
                    return(x.Below(y.OtherEvent.Point) ? 1 : 0);
                }

                // Different points
                // has the segment associated to 'x' been sorted in evp before
                // the segment associated to 'y'?
                if (CompareEvents(x, y) == 1)
                {
                    return(x.Below(y.Point) ? 1 : 0);
                }

                // The segment associated to 'y' has been sorted in evp before the segment associated to 'x'
                return(y.Above(x.Point) ? 1 : 0);
            }

            // Segments are collinear. Just a consistent criterion is used
            if (x.Point == y.Point)
            {
                return(x.GetHashCode() < y.GetHashCode() ? 1 : 0);
            }

            return(CompareEvents(x, y));
        }
Beispiel #2
0
 public bool Below(Vector2 p)
 {
     return(this.Left
         ? PolygonUtilities.SignedArea(this.Point, this.OtherEvent.Point, p) > 0F
         : PolygonUtilities.SignedArea(this.OtherEvent.Point, this.Point, p) > 0F);
 }