Beispiel #1
0
        public void AddChildren(EntityTree parentEn, EntitiesTree ens)
        {
            appendMenus.Append(appendMenuSb);
            appendMenuSb.Clear();

            appendMenuSb.Append("[");
            foreach (EntityTree item in ens)
            {
                if (item.ParentNo != parentEn.No)
                {
                    continue;
                }

                appendMenuSb.Append("{'id':'" + item.No + "','pid':'" + item.ParentNo + "','text':'" + item.Name + "'");
                //appendMenuSb.Append(IsPermissionsNodes(ens, dms, item.No));
                EntityTree treeNode = item as EntityTree;
                // 增加它的子级.
                appendMenuSb.Append(",'children':");
                AddChildren(item, ens);
                appendMenuSb.Append("},");
            }
            if (appendMenuSb.Length > 1)
            {
                appendMenuSb = appendMenuSb.Remove(appendMenuSb.Length - 1, 1);
            }
            appendMenuSb.Append("]");
            appendMenus.Append(appendMenuSb);
            appendMenuSb.Clear();
        }
Beispiel #2
0
        /// <summary>
        /// 获取它的子节点
        /// </summary>
        /// <param name="en"></param>
        /// <returns></returns>
        public EntitiesTree GenerHisChinren(EntityTree en)
        {
            EntitiesTree ens = this.CreateInstance() as EntitiesTree;

            foreach (EntityTree item in ens)
            {
                if (en.ParentNo == en.No)
                {
                    ens.AddEntity(item);
                }
            }
            return(ens);
        }
Beispiel #3
0
        /// <summary>
        /// 增加一个属性
        /// </summary>
        /// <param name="_ensOfMM">多对多的实体</param>
        /// <param name="_ensOfM">多实体</param>
        /// <param name="AttrOfOneInMM">点实体,在MM中的属性</param>
        /// <param name="AttrOfMInMM">多实体主键在MM中的属性</param>
        /// <param name="AttrOfMText"></param>
        /// <param name="AttrOfMValue"></param>
        /// <param name="desc">描述</param>
        public void Add(Entities _ensOfMM, Entities _ensOfM, string AttrOfOneInMM, string AttrOfMInMM, string AttrOfMText,
                        string AttrOfMValue, string desc, Dot2DotModel model = Dot2DotModel.Default, EntitiesTree ensTree = null,
                        string refTreeAttr = null)
        {
            //属性.
            AttrOfOneVSM en = new AttrOfOneVSM(_ensOfMM, _ensOfM, AttrOfOneInMM, AttrOfMInMM, AttrOfMText, AttrOfMValue, desc);

            //工作模式.
            en.Dot2DotModel = model;
            en.EnsTree      = ensTree;
            en.RefTreeAttr  = refTreeAttr;

            this.Add(en);
        }