public void Save()
        {
            inspectedPoser.SavePoseAsScriptablObject(PoseName);

            // Close the window
            GetWindow <HandPoseSaveAs>().Close();

            // Update the inspector object's properties
            HandPose newPose = Resources.Load <HandPose>(PoseName);

            if (newPose)
            {
                inspectedPoser.CurrentPose = newPose;
            }

            // Highlight the newly created Objects
            // Selection.activeObject = AssetDatabase.LoadMainAssetAtPath(assetsDirectory + fileName);
        }