/// <summary> /// Used by the parser to add found awards to the list /// </summary> /// <param name="A">The Award Object To Add</param> public static void AddAward(Award A) { // Add award to individual award type collection switch (Award.GetType(A.Id)) { case AwardType.Badge: Badges.Add(A); break; case AwardType.Medal: Medals.Add(A); break; case AwardType.Ribbon: Ribbons.Add(A); break; } // Add the award to the overall awards cache Awards.Add(A.Id, A); // Build the award tree here to Initially check for condition errors A.ToTree(); }
/// <summary> /// Used by the parser to add found awards to the list /// </summary> /// <param name="A">The Award Object To Add</param> public static void AddAward(Award A) { // Add award to individual award type collection switch (Award.GetType(A.Id)) { case AwardType.Badge: Badges.Add(A); break; case AwardType.Medal: Medals.Add(A); break; case AwardType.Ribbon: Ribbons.Add(A); break; } // Add the award to the overall awards cache Awards.Add(A.Id, A); // Build the award tree here to Initially check for condition errors A.ToTree(); }