Beispiel #1
0
 public void Init(UIDialogTraining _uiTraining, int _unitID)
 {
     uiTraining = _uiTraining;
     unitID     = _unitID;
     at         = TBDatabase.GetArmyType(unitID);
     ad         = (at != null) ? at.GetDefine(1) : null;
     if (ad != null)
     {
         Price.text = ad.ResearchCost.ToString("#,##0");
     }
 }
Beispiel #2
0
 public void Add(ArmyDef def)
 {
     Defs.Add(def);
     def.prefab = Resources.Load("Prefabs/Army/" + Name + "_" + Defs.Count.ToString()) as GameObject;
 }