DeactivateObjects() public method

public DeactivateObjects ( ) : void
return void
Beispiel #1
0
        public override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);

            // This will deactivate objects before the part icon is created, avoiding a visual mess
            for (int i = 0; i < subtypes.Count; i++)
            {
                PartSubtype subtype = subtypes[i];
                subtype.SetParent(this);
                subtype.FindObjects();

                subtype.DeactivateObjects();
            }

            CurrentSubtype.ActivateObjects();
        }