private static void Game_OnTick() { Logics.KS(); switch (MyOrbwalker.ActiveMode) { case Orbwalker.OrbwalkingMode.LastHit: break; // all in unkillableMinion ev case Orbwalker.OrbwalkingMode.Harass: Logics.Harass(MyMenu.IsChecked("Harass (E engage).Q") && Player.ManaPercent > MyMenu.GetValue("Harass (E engage).QMana"), true, MyMenu.IsChecked("Harass (E engage).E")); break; case Orbwalker.OrbwalkingMode.LaneClear: Logics.LaneClear(); break; case Orbwalker.OrbwalkingMode.JungleClear: Logics.LaneClear(); break; case Orbwalker.OrbwalkingMode.Combo: Logics.Combo(); break; default: if (MyMenu.IsChecked("Default.Q") && Player.ManaPercent > MyMenu.GetValue("Default.QMana")) { Logics.AutoQonEnemyPath(); } break; } }
internal static void Combo() { var target = TargetSelector.GetTarget(1000); if (target == null) { return; } if (MyMenu.IsChecked("Combo.Q")) { AutoQonEnemyPath(); } Logics.Harass(MyMenu.IsChecked("Combo.Q"), MyMenu.IsChecked("Combo.W"), MyMenu.IsChecked("Combo.E"), true); if (Calculation.isFleeing(target) && MyMenu.IsChecked("Combo.W")) { MySpells.W.Cast(((target.ServerPosition - Singed.Player.Position) / target.Distance(Singed.Player)) * MySpells.W.Range); } if (Calculation.dmgCalc(target, (1000 - target.Distance(Singed.Player)) / target.MovementSpeed) >= target.Health && MyMenu.IsChecked("Combo.R")) { MySpells.R.Cast(); } }
internal static void LaneClear() { if (MyMenu.IsChecked("LaneClear.Q") && Singed.Player.ManaPercent > MyMenu.GetValue("LaneClear.QMana")) { MySpells.EnableQ(); } else { AutoQonEnemyPath(); } }
private static void Orbwalker_OnNonKillableMinion(AttackableUnit minion) { if (MyOrbwalker.ActiveMode == Orbwalker.OrbwalkingMode.LastHit || MyOrbwalker.ActiveMode == Orbwalker.OrbwalkingMode.Harass) { if (MyMenu.IsChecked("LastHit.Q") && minion.Health < MySpells.Q.GetDamage(minion as Obj_AI_Base, 1)) { MySpells.Q.Cast(); MySpells.Q.Cast(); } else if (MyMenu.IsChecked("LastHit.E") && minion.Health < MySpells.E.GetDamage(minion as Obj_AI_Base)) { MySpells.E.Cast(minion as Obj_AI_Base); } } }