Beispiel #1
0
 /// <summary>
 ///     Remove the region from the scene graph
 /// </summary>
 public virtual void Dispose()
 {
     node.RemoveFromParent();
     sceneMgr.DestroySceneNode(node.Name);
     foreach (LODBucket lodBucket in lodBucketList)
     {
         lodBucket.Dispose();
     }
 }