Beispiel #1
0
        public void Should_Generate_Data()
        {
            if (!Directory.Exists("Generated"))
            {
                Directory.CreateDirectory("Generated");
            }

            var unicodeDataTrie = UnicodeDataGenerator.GenerateUnicodeDataTrie(out var unicodeDataEntries, out var unicodeData);

            foreach (var value in unicodeData.Values)
            {
                var data = unicodeDataTrie.Get(value.Codepoint);

                Assert.Equal(value.GeneralCategory, GetValue(data, 0, UnicodeData.CATEGORY_MASK));

                Assert.Equal(value.Script, GetValue(data, UnicodeData.SCRIPT_SHIFT, UnicodeData.SCRIPT_MASK));

                Assert.Equal(value.LineBreakClass, GetValue(data, UnicodeData.LINEBREAK_SHIFT, UnicodeData.LINEBREAK_MASK));
            }

            var biDiTrie = UnicodeDataGenerator.GenerateBiDiTrie(out var biDiDataEntries, out var biDiData);

            foreach (var value in biDiData.Values)
            {
                var data = biDiTrie.Get(value.Codepoint);

                Assert.Equal(value.Bracket, GetValue(data, 0, UnicodeData.BIDIPAIREDBRACKED_MASK));

                Assert.Equal(value.BracketType, GetValue(data, UnicodeData.BIDIPAIREDBRACKEDTYPE_SHIFT, UnicodeData.BIDIPAIREDBRACKEDTYPE_MASK));

                Assert.Equal(value.BiDiClass, GetValue(data, UnicodeData.BIDICLASS_SHIFT, UnicodeData.BIDICLASS_MASK));
            }

            UnicodeEnumsGenerator.CreatePropertyValueAliasHelper(unicodeDataEntries, biDiDataEntries);
        }
        public static void Execute()
        {
            var codepoints = new Dictionary <int, UnicodeDataItem>();

            var generalCategoryEntries =
                UnicodeEnumsGenerator.CreateGeneralCategoryEnum();

            var generalCategoryMappings = CreateTagToIndexMappings(generalCategoryEntries);

            var generalCategoryData = ReadGeneralCategoryData();

            foreach (var(range, name) in generalCategoryData)
            {
                var generalCategory = generalCategoryMappings[name];

                AddGeneralCategoryRange(codepoints, range, generalCategory);
            }

            var scriptEntries = UnicodeEnumsGenerator.CreateScriptEnum();

            var scriptMappings = CreateNameToIndexMappings(scriptEntries);

            var scriptData = ReadScriptData();

            foreach (var(range, name) in scriptData)
            {
                var script = scriptMappings[name];

                AddScriptRange(codepoints, range, script);
            }

            var biDiClassEntries =
                UnicodeEnumsGenerator.CreateBiDiClassEnum();

            var biDiClassMappings = CreateTagToIndexMappings(biDiClassEntries);

            var biDiData = ReadBiDiData();

            foreach (var(range, name) in biDiData)
            {
                var biDiClass = biDiClassMappings[name];

                AddBiDiClassRange(codepoints, range, biDiClass);
            }

            var lineBreakClassEntries =
                UnicodeEnumsGenerator.CreateLineBreakClassEnum();

            var lineBreakClassMappings = CreateTagToIndexMappings(lineBreakClassEntries);

            var lineBreakClassData = ReadLineBreakClassData();

            foreach (var(range, name) in lineBreakClassData)
            {
                var lineBreakClass = lineBreakClassMappings[name];

                AddLineBreakClassRange(codepoints, range, lineBreakClass);
            }

            //const int initialValue = (0 << UnicodeData.LINEBREAK_SHIFT) |
            //                          (0 << UnicodeData.BIDI_SHIFT) |
            //                          (0 << UnicodeData.SCRIPT_SHIFT) | (int)GeneralCategory.Other;

            var builder = new UnicodeTrieBuilder(/*initialValue*/);

            foreach (var properties in codepoints.Values)
            {
                //[line break]|[biDi]|[script]|[category]
                var value = (properties.LineBreakClass << UnicodeData.LINEBREAK_SHIFT) |
                            (properties.BiDiClass << UnicodeData.BIDI_SHIFT) |
                            (properties.Script << UnicodeData.SCRIPT_SHIFT) | properties.GeneralCategory;

                builder.Set(properties.Codepoint, (uint)value);
            }

            using (var stream = File.Create("Generated\\UnicodeData.trie"))
            {
                var trie = builder.Freeze();

                trie.Save(stream);
            }

            UnicodeEnumsGenerator.CreatePropertyValueAliasHelper(scriptEntries, generalCategoryEntries,
                                                                 biDiClassEntries, lineBreakClassEntries);
        }