Beispiel #1
0
 //!
 //! @brief リスト
 //!
 public void List(Interface.ListElement list, Attribute.ListAttribute attr)
 {
 }
Beispiel #2
0
        //!
        //! @brief リスト
        //!
        public void List(object selectable, Attribute.ListAttribute attr)
        {
            EditorGUILayout.LabelField(attr.label);

            Func <object, Type, object> getListObjectFromLazy = (sourceList, type) => {
                return(type.GetProperty("Value", BindingFlags.Public | BindingFlags.Instance).GetValue(sourceList));
            };

            var scrollKey = selectable.GetHashCode();

            if (!scrollPositions.ContainsKey(scrollKey))
            {
                scrollPositions[scrollKey] = Vector2.zero;
            }

            var height = attr.columnSize == -1 ? 60 : attr.columnSize * 60;

            scrollPositions[scrollKey] = GUILayout.BeginScrollView(scrollPositions[scrollKey], GUILayout.Height(height));
            PushStackOrientation(Attribute.StackAttribute.Orientation.Horizontal, GUIStyle.none);

            if (selectable is Selectable <Texture2D> )
            {
                var _selectable = selectable as Selectable <Texture2D>;

                var previews = _selectable.previews.Any() ? _selectable.previews : _selectable.resources;

                var selected = attr.columnSize == -1 ? RenderLayoutButton(previews, attr.useUnselect) : RenderButton(previews, attr.useUnselect);
                if (selected >= 0)
                {
                    _selectable.selected = selected;
                }
                else if (selected == -1)
                {
                    _selectable.Unselect();
                }
            }

            if (selectable is Selectable <GameObject> )
            {
                var _selectable = selectable as Selectable <GameObject>;

                var usePreview = _selectable.previews.Any();
                var selected   = -1;
                if (usePreview)
                {
                    selected = attr.columnSize == -1 ? RenderLayoutButton(_selectable.previews, attr.useUnselect) : RenderButton(_selectable.previews, attr.useUnselect);
                }
                else
                {
                    selected = attr.columnSize == -1 ? RenderLayoutButton(_selectable.resources.Select(r => r.name), attr.useUnselect) : RenderButton(_selectable.resources.Select(r => r.name), attr.useUnselect);
                }

                if (selected >= 0)
                {
                    _selectable.selected = selected;
                }
                else if (selected == -1)
                {
                    _selectable.Unselect();
                }
            }

            if (selectable is Selectable <string> )
            {
                var _selectable = selectable as Selectable <string>;

                var usePreview = _selectable.previews.Any();
                var selected   = -1;
                if (usePreview)
                {
                    selected = attr.columnSize == -1 ? RenderLayoutButton(_selectable.previews, attr.useUnselect) : RenderButton(_selectable.previews, attr.useUnselect);
                }
                else
                {
                    selected = attr.columnSize == -1 ? RenderLayoutButton(_selectable.resources, attr.useUnselect) : RenderButton(_selectable.resources, attr.useUnselect);
                }

                if (selected >= 0)
                {
                    _selectable.selected = selected;
                }
                else if (selected == -1)
                {
                    _selectable.Unselect();
                }
            }

            PopStackOrientation();

            GUILayout.EndScrollView();
        }