Beispiel #1
0
        public MainForm()
        {
            InitializeComponent();

            var package = new InfrastructurePackage();

            container = new Container();

            var assemblies = AppDomain.CurrentDomain.GetAssemblies();

            container.RegisterPackages(assemblies);
        }
Beispiel #2
0
        public MainPage()
        {
            this.InitializeComponent();

            var package = new InfrastructurePackage();

            container = new Container();

            var assemblies = AppDomain.CurrentDomain.GetAssemblies();

            container.RegisterPackages(assemblies);

            _navHelper = new RootFrameNavigationHelper(rootFrame, NavigationViewControl);

            SetDeviceFamily();
            AddNavigationMenuItems();
            Current   = this;
            RootFrame = rootFrame;

            this.GotFocus += (object sender, RoutedEventArgs e) =>
            {
                // helpful for debugging focus problems w/ keyboard & gamepad
                if (FocusManager.GetFocusedElement() is FrameworkElement focus)
                {
                    Debug.WriteLine("got focus: " + focus.Name + " (" + focus.GetType().ToString() + ")");
                }
            };

            Gamepad.GamepadAdded   += OnGamepadAdded;
            Gamepad.GamepadRemoved += OnGamepadRemoved;

            Window.Current.SetTitleBar(AppTitleBar);

            CoreApplication.GetCurrentView().TitleBar.LayoutMetricsChanged += (s, e) => UpdateAppTitle(s);

            _isKeyboardConnected = Convert.ToBoolean(new KeyboardCapabilities().KeyboardPresent);
        }