Beispiel #1
0
        IEnumerator GetModel(string modelName)
        {
            //     Profiler.BeginSample("AtavismGetModel.GetModel");
            WaitForSeconds delay = new WaitForSeconds(0.5f);

            while (m_model == null)
            {
                if (AtavismAssetBundlesManager.Instance != null)
                {
                    var model = AtavismAssetBundlesManager.Instance.GetModel(modelName);
                    if (model != null)
                    {
                        //  Profiler.BeginSample("AtavismGetModel.GetModel.Instantiate");
                        m_model = (GameObject)Instantiate(model, transform);
                        m_model.GetComponent <Transform>().localScale    = ScaleForModel;
                        m_model.GetComponent <Transform>().localPosition = Vector3.zero;
                        m_model.GetComponent <Transform>().localRotation = new Quaternion(0f, 0f, 0f, 0f);

                        AtavismMobSockets ams = m_model.GetComponent <AtavismMobSockets>();
                        if (ams != null)
                        {
                            AtavismMobAppearance ama = GetComponent <AtavismMobAppearance>();
                            if (ama != null)
                            {
                                ama.SetupSockets(ams);
                            }
                        }

                        //     Profiler.EndSample();
                    }
                    //   else { Debug.LogError("AtavismGetModel.GetModel No Model: " + modelName); }
                    // } else { AtavismLogger.LogError("AtavismGetModel.GetModel No Model"); }
                }
                yield return(delay);
            }
            //  Profiler.EndSample();
        }
Beispiel #2
0
        public void PlaySoundEvent(MobSoundEvent soundEvent)
        {
            // Play sound clip on the mob
            AtavismMobAppearance ama = GetComponent <AtavismMobAppearance>();

            if (ama == null && transform != null && transform.parent != null)
            {
                ama = transform.parent.GetComponent <AtavismMobAppearance>();
            }
            Transform  slotTransform = ama.GetSocketTransform(AttachmentSocket.Root);
            GameObject soundObject   = new GameObject();

            soundObject.transform.position = slotTransform.position;
            soundObject.transform.parent   = slotTransform;
            float       duration = 2;
            AtavismNode an       = GetComponent <AtavismNode>();

            if (an == null && transform != null && transform.parent != null)
            {
                an = transform.parent.GetComponent <AtavismNode>();
            }
            AtavismObjectNode aNode = ClientAPI.WorldManager.GetObjectNode(an.Oid);

            if (soundEvent == MobSoundEvent.Aggro)
            {
                if (aggroSound.Count > 0 || aggroSoundFemale.Count > 0)
                {
                    AudioSource audioSource = soundObject.AddComponent <AudioSource>();
                    if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female") && aggroSoundFemale.Count > 0)
                    {
                        audioSource.clip = aggroSoundFemale[(int)Random.Range(0, aggroSoundFemale.Count)];
                    }
                    else if (aggroSound.Count > 0)
                    {
                        audioSource.clip = aggroSound[(int)Random.Range(0, aggroSound.Count)];
                    }
                    audioSource.spatialBlend = 1.0f;
                    audioSource.rolloffMode  = AudioRolloffMode.Linear;
                    audioSource.maxDistance  = maxDistance;
                    audioSource.volume       = 1f;// SoundSystem.SoundEffectVolume;
                    if (AtavismSettings.Instance.masterMixer != null)
                    {
                        audioSource.outputAudioMixerGroup = AtavismSettings.Instance.masterMixer.FindMatchingGroups(mixerGroupName)[0];
                    }
                    audioSource.Play();
                    if (audioSource.clip != null)
                    {
                        duration = audioSource.clip.length + 1f;
                    }
                    else
                    {
                        duration = 1f;
                    }
                }
#if AT_MASTERAUDIO_PRESET
                if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female"))
                {
                    if (aggroSoundFemaleName.Count > 0)
                    {
                        MasterAudio.PlaySound3DAtTransform(aggroSoundFemaleName[Random.Range(0, aggroSoundFemaleName.Count)], slotTransform, 1f);
                    }
                }
                else if (aggroSoundName.Count > 0)
                {
                    MasterAudio.PlaySound3DAtTransform(aggroSoundName[Random.Range(0, aggroSoundName.Count)], slotTransform, 1f);
                }
#endif
            }
            else if (soundEvent == MobSoundEvent.Attack)
            {
                if (attackSound.Count > 0 || attackSoundFemale.Count > 0)
                {
                    AudioSource audioSource = soundObject.AddComponent <AudioSource>();
                    if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female") && attackSoundFemale.Count > 0)
                    {
                        audioSource.clip = attackSoundFemale[(int)Random.Range(0, attackSoundFemale.Count)];
                    }
                    else if (attackSound.Count > 0)
                    {
                        audioSource.clip = attackSound[(int)Random.Range(0, attackSound.Count)];
                    }
                    audioSource.spatialBlend = 1.0f;
                    audioSource.rolloffMode  = AudioRolloffMode.Linear;
                    audioSource.maxDistance  = maxDistance;
                    audioSource.volume       = 1f;//SoundSystem.SoundEffectVolume;
                    if (AtavismSettings.Instance.masterMixer != null)
                    {
                        audioSource.outputAudioMixerGroup = AtavismSettings.Instance.masterMixer.FindMatchingGroups(mixerGroupName)[0];
                    }
                    audioSource.Play();
                    if (audioSource.clip != null)
                    {
                        duration = audioSource.clip.length + 1f;
                    }
                    else
                    {
                        duration = 1f;
                    }
                }
#if AT_MASTERAUDIO_PRESET
                if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female"))
                {
                    if (attackSoundFemaleName.Count > 0)
                    {
                        MasterAudio.PlaySound3DAtTransform(attackSoundFemaleName[Random.Range(0, attackSoundFemaleName.Count)], slotTransform, 1f);
                    }
                }
                else if (attackSoundName.Count > 0)
                {
                    MasterAudio.PlaySound3DAtTransform(attackSoundName[Random.Range(0, attackSoundName.Count)], slotTransform, 1f);
                }
#endif
            }
            else if (soundEvent == MobSoundEvent.Death)
            {
                if (deathSound.Count > 0 || deathSoundFemale.Count > 0)
                {
                    AudioSource audioSource = soundObject.AddComponent <AudioSource>();
                    if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female") && deathSoundFemale.Count > 0)
                    {
                        audioSource.clip = deathSoundFemale[(int)Random.Range(0, deathSoundFemale.Count)];
                    }
                    else if (deathSound.Count > 0)
                    {
                        audioSource.clip = deathSound[(int)Random.Range(0, deathSound.Count)];
                    }
                    audioSource.spatialBlend = 1.0f;
                    audioSource.rolloffMode  = AudioRolloffMode.Linear;
                    audioSource.maxDistance  = maxDistance;
                    audioSource.volume       = 1f;//SoundSystem.SoundEffectVolume;
                    if (AtavismSettings.Instance.masterMixer != null)
                    {
                        audioSource.outputAudioMixerGroup = AtavismSettings.Instance.masterMixer.FindMatchingGroups(mixerGroupName)[0];
                    }
                    audioSource.Play();
                    if (audioSource.clip != null)
                    {
                        duration = audioSource.clip.length + 1f;
                    }
                    else
                    {
                        duration = 1f;
                    }
                }
#if AT_MASTERAUDIO_PRESET
                if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female"))
                {
                    if (deathSoundFemaleName.Count > 0)
                    {
                        MasterAudio.PlaySound3DAtTransform(deathSoundFemaleName[Random.Range(0, deathSoundFemaleName.Count)], slotTransform, 1f);
                    }
                }
                else if (deathSoundName.Count > 0)
                {
                    MasterAudio.PlaySound3DAtTransform(deathSoundName[Random.Range(0, deathSoundName.Count)], slotTransform, 1f);
                }
#endif
            }
            else if (soundEvent == MobSoundEvent.Response)
            {
                if (responseSound.Count > 0 || responseSoundFemale.Count > 0)
                {
                    AudioSource audioSource = soundObject.AddComponent <AudioSource>();
                    //int soundChoice = Random.Range(0, responseSound.Count);
                    if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female") && responseSoundFemale.Count > 0)
                    {
                        audioSource.clip = responseSoundFemale[(int)Random.Range(0, responseSoundFemale.Count)];
                    }
                    else if (responseSound.Count > 0)
                    {
                        audioSource.clip = responseSound[(int)Random.Range(0, responseSound.Count)];
                    }
                    audioSource.spatialBlend = 1.0f;
                    audioSource.rolloffMode  = AudioRolloffMode.Linear;
                    audioSource.maxDistance  = maxDistance;
                    audioSource.volume       = 1f;// SoundSystem.SoundEffectVolume;
                    if (AtavismSettings.Instance.masterMixer != null)
                    {
                        audioSource.outputAudioMixerGroup = AtavismSettings.Instance.masterMixer.FindMatchingGroups(mixerGroupName)[0];
                    }
                    audioSource.Play();
                    if (audioSource.clip != null)
                    {
                        duration = audioSource.clip.length + 1f;
                    }
                    else
                    {
                        duration = 1f;
                    }
                }
#if AT_MASTERAUDIO_PRESET
                if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female"))
                {
                    if (responseSoundFemaleName.Count > 0)
                    {
                        MasterAudio.PlaySound3DAtTransform(responseSoundFemaleName[Random.Range(0, responseSoundFemaleName.Count)], slotTransform, 1f);
                    }
                }
                else if (responseSoundName.Count > 0)
                {
                    MasterAudio.PlaySound3DAtTransform(responseSoundName[Random.Range(0, responseSoundName.Count)], slotTransform, 1f);
                }
#endif
            }
            else if (soundEvent == MobSoundEvent.Jump)
            {
                if (jumpSound.Count > 0 || jumpSoundFemale.Count > 0)
                {
                    AudioSource audioSource = soundObject.AddComponent <AudioSource>();

                    if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female") && jumpSoundFemale.Count > 0)
                    {
                        audioSource.clip = jumpSoundFemale[(int)Random.Range(0, jumpSoundFemale.Count)];
                    }
                    else if (jumpSound.Count > 0)
                    {
                        audioSource.clip = jumpSound[(int)Random.Range(0, jumpSound.Count)];
                    }
                    audioSource.spatialBlend = 1.0f;
                    audioSource.rolloffMode  = AudioRolloffMode.Linear;
                    audioSource.maxDistance  = maxDistance;
                    audioSource.volume       = 1f;// SoundSystem.SoundEffectVolume;
                    if (AtavismSettings.Instance.masterMixer != null)
                    {
                        audioSource.outputAudioMixerGroup = AtavismSettings.Instance.masterMixer.FindMatchingGroups(mixerGroupName)[0];
                    }
                    audioSource.Play();

                    if (audioSource.clip != null)
                    {
                        duration = audioSource.clip.length + 1f;
                    }
                    else
                    {
                        duration = 1f;
                    }
                }
#if AT_MASTERAUDIO_PRESET
                if (aNode.Properties.ContainsKey("gender") && aNode.Properties["gender"].Equals("Female"))
                {
                    if (jumpSoundFemaleName.Count > 0)
                    {
                        int soundChoice = Random.Range(0, jumpSoundFemaleName.Count);
                        MasterAudio.PlaySound3DAtTransform(jumpSoundFemaleName[soundChoice], slotTransform, 1f);
                    }
                }
                else if (jumpSoundName.Count > 0)
                {
                    MasterAudio.PlaySound3DAtTransform(jumpSoundName[Random.Range(0, jumpSoundName.Count)], slotTransform, 1f);
                }
#endif
            }
            Destroy(soundObject, duration);
        }