public virtual void Blast(SpaceGame g) { g.RemoveFromLists(this); g.CreateDebris(upperLeft); Spawner.SpawnChildren(g, upperLeft); g.AddScore(ScorePayout); }
public override void Blast(SpaceGame g) { //base.Blast(g); g.RemoveFromAliens(this); g.CreateDebris(upperLeft); g.CreateDebris(upperLeft + RandomVector(5.0)); g.CreateDebris(upperLeft + RandomVector(5.0)); g.CreateDebris(upperLeft + RandomVector(5.0)); //Spawner.SpawnChildren(g, upperLeft); g.AddScore(ScorePayout); }