Beispiel #1
0
 //Reading names requires a high random access, set readNames to false if you don't need them
 public AssetsFileTable(AssetsFile pFile, bool readNames = true)
 {
     this.pFile                 = pFile;
     reader                     = pFile.reader;
     readerPar                  = pFile.readerPar;
     reader.bigEndian           = pFile.header.endianness == 1 ? true : false;
     reader.BaseStream.Position = pFile.AssetTablePos;
     assetFileInfoCount         = pFile.AssetCount;
     pAssetFileInfo             = new AssetFileInfoEx[assetFileInfoCount];
     for (int i = 0; i < assetFileInfoCount; i++)
     {
         AssetFileInfoEx assetFileInfoSet = new AssetFileInfoEx();
         assetFileInfoSet.Read(pFile.header.format, reader.Position, reader, pFile.header.endianness == 1 ? true : false);
         assetFileInfoSet.absoluteFilePos = pFile.header.offs_firstFile + assetFileInfoSet.offs_curFile;
         assetFileInfoSet.curFileType     = (uint)pFile.typeTree.pTypes_Unity5[assetFileInfoSet.curFileTypeOrIndex].classId; //todo: fix this variable (it can be from a different variable (index))
         pAssetFileInfo[i] = assetFileInfoSet;
         //-Check 0x111FB for readNames stuff
     }
 }
        public void Read(AssetsFileReader reader)
        {
            reader.bigEndian = false;
            header           = reader.ReadStringLength(4);
            if (header != "cldb")
            {
                throw new Exception("header not detected. is this a cldb file?");
            }
            fileVersion = reader.ReadByte();
            flags       = 0;
            if (fileVersion == 4)
            {
                flags = reader.ReadByte();
            }
            switch (fileVersion)
            {
            case 1:
                compressionType = 0;
                break;

            case 2:
                compressionType = reader.ReadByte();
                break;

            case 3:
            case 4:
                compressionType  = reader.ReadByte();
                compressedSize   = reader.ReadUInt32();
                uncompressedSize = reader.ReadUInt32();
                break;

            default:
                return;
            }
            unityVersionCount = reader.ReadByte();
            unityVersions     = new string[unityVersionCount];
            for (int i = 0; i < unityVersionCount; i++)
            {
                unityVersions[i] = reader.ReadCountString();
            }
            stringTableLen = reader.ReadUInt32();
            stringTablePos = reader.ReadUInt32();
        }
 public void Read(AssetsFileReader reader, uint format)
 {
     version          = reader.ReadUInt16();
     depth            = reader.ReadByte();
     isArray          = reader.ReadByte();
     typeStringOffset = reader.ReadUInt32();
     nameStringOffset = reader.ReadUInt32();
     size             = reader.ReadInt32();
     index            = reader.ReadUInt32();
     flags            = reader.ReadUInt32();
     if (format >= 0x12)
     {
         unknown = reader.ReadBytes(8);
     }
     else
     {
         unknown = new byte[0];
     }
 }
Beispiel #4
0
 public byte[] unknown;                      //0x18
 public ulong Read(ulong absFilePos, AssetsFileReader reader, uint format, bool bigEndian)
 {
     version          = reader.ReadUInt16();
     depth            = reader.ReadByte();
     isArray          = reader.ReadByte();
     typeStringOffset = reader.ReadUInt32();
     nameStringOffset = reader.ReadUInt32();
     size             = reader.ReadUInt32();
     index            = reader.ReadUInt32();
     flags            = reader.ReadUInt32();
     if (format >= 0x12)
     {
         unknown = reader.ReadBytes(8);
     }
     else
     {
         unknown = new byte[0];
     }
     return(reader.Position);
 }
        public void Read(AssetsFileReader reader, int version, byte flags)
        {
            classId   = reader.ReadInt32();
            baseClass = reader.ReadInt32();
            name      = new ClassDatabaseFileString();
            name.Read(reader);
            if ((flags & 1) != 0)
            {
                assemblyFileName = new ClassDatabaseFileString();
                assemblyFileName.Read(reader);
            }
            uint fieldCount = reader.ReadUInt32();

            fields = new List <ClassDatabaseTypeField>();
            for (int i = 0; i < fieldCount; i++)
            {
                ClassDatabaseTypeField cdtf = new ClassDatabaseTypeField();
                cdtf.Read(reader, version);
                fields.Add(cdtf);
            }
        }
 public void Read(AssetsFileReader reader)
 {
     metadataSize    = reader.ReadUInt32();
     fileSize        = reader.ReadUInt32();
     format          = reader.ReadUInt32();
     firstFileOffset = reader.ReadUInt32();
     if (format < 9)
     {
         endianness = reader.ReadByte();
     }
     else
     {
         endianness = 0;
     }
     reader.bigEndian = endianness == 1 ? true : false;
     if (format >= 9)
     {
         unknown = reader.ReadBytes(3);
     }
     reader.Align();
 }
        public uint dwUnknown;             //actually belongs to the asset list; stored for .assets format < 14

        public void Read(AssetsFileReader reader, uint version)
        {
            unityVersion = reader.ReadNullTerminated();
            this.version = reader.ReadUInt32();
            if (version >= 0x0D)
            {
                hasTypeTree = reader.ReadBoolean();
            }
            fieldCount  = reader.ReadInt32();
            unity5Types = new List <Type_0D>();
            for (int i = 0; i < fieldCount; i++)
            {
                Type_0D type0d = new Type_0D();
                type0d.Read(hasTypeTree, reader, version);
                unity5Types.Add(type0d);
            }
            if (version < 0x0E)
            {
                dwUnknown = reader.ReadUInt24();
            }
        }//Minimum AssetsFile format : 6
        public override bool Init(AssetsFileReader entryReader, long entryPos, long entrySize, ClassDatabaseFile typeMeta = null)
        {
            if (assetsFile != null)
            {
                return(false);
            }

            this.typeMeta = typeMeta;

            entryReader.Position = entryPos;
            //memorystream for alignment issue
            MemoryStream     ms = new MemoryStream();
            AssetsFileReader r  = new AssetsFileReader(ms);
            AssetsFileWriter w  = new AssetsFileWriter(ms);

            {
                w.Write(entryReader.ReadBytes((int)entrySize));
                ms.Position = 0;
                assetsFile  = new AssetsFile(r);
            }
            return(true);
        }
Beispiel #9
0
 public ulong Read(bool hasTypeTree, ulong absFilePos, AssetsFileReader reader, uint version, uint typeVersion, bool bigEndian)
 {
     classId = reader.ReadInt32();
     if (version >= 0x10)
     {
         unknown16_1 = reader.ReadByte();
     }
     if (version >= 0x11)
     {
         scriptIndex = reader.ReadUInt16();
     }
     //if ((version < 0x11 && classId < 0) || (version >= 0x11 && scriptIndex != 0xFFFF)) //original is if (classId == 114)
     //if ((version < 0x11 && classId < 0) || (version >= 0x11 && scriptIndex != 0xFFFF))
     if ((version < 0x11 && classId < 0) || (version >= 0x11 && classId == 114))
     {
         unknown1 = reader.ReadUInt32();
         unknown2 = reader.ReadUInt32();
         unknown3 = reader.ReadUInt32();
         unknown4 = reader.ReadUInt32();
     }
     unknown5 = reader.ReadUInt32();
     unknown6 = reader.ReadUInt32();
     unknown7 = reader.ReadUInt32();
     unknown8 = reader.ReadUInt32();
     if (hasTypeTree)
     {
         typeFieldsExCount = reader.ReadUInt32();
         stringTableLen    = reader.ReadUInt32();
         pTypeFieldsEx     = new TypeField_0D[typeFieldsExCount];
         for (int i = 0; i < typeFieldsExCount; i++)
         {
             TypeField_0D typefield0d = new TypeField_0D();
             typefield0d.Read(reader.Position, reader, version, bigEndian);
             pTypeFieldsEx[i] = typefield0d;
         }
         pStringTable = Encoding.UTF8.GetString(reader.ReadBytes((int)stringTableLen));
     }
     return(reader.Position);
 }
 public void Read(AssetsFileReader reader)
 {
     reader.bigEndian           = false;
     magic                      = reader.ReadStringLength(4);
     fileVersion                = reader.ReadByte();
     compressionType            = reader.ReadByte();
     stringTableOffset          = reader.ReadUInt32();
     stringTableLenUncompressed = reader.ReadUInt32();
     stringTableLenCompressed   = reader.ReadUInt32();
     fileBlockSize              = reader.ReadUInt32();
     fileCount                  = reader.ReadUInt32();
     files                      = new List <ClassDatabaseFileRef>();
     for (int i = 0; i < fileCount; i++)
     {
         files.Add(new ClassDatabaseFileRef()
         {
             offset = reader.ReadUInt32(),
             length = reader.ReadUInt32(),
             name   = reader.ReadStringLength(15)
         });
     }
 }
Beispiel #11
0
        public AssetsFile(AssetsFileReader reader)
        {
            this.reader = reader;
            readerPar   = reader.BaseStream;

            header = new AssetsFileHeader();
            header.Read(reader);

            typeTree = new TypeTree();
            typeTree.Read(reader, header.format);

            AssetCount = reader.ReadUInt32();
            if (header.format == 15)
            {
                reader.Position += 3;
            }
            else
            {
                reader.Align();
            }
            AssetTablePos = Convert.ToUInt32(reader.BaseStream.Position);

            reader.BaseStream.Position += AssetFileInfo.GetSize(header.format) * AssetCount;
            if (header.format == 15)
            {
                reader.BaseStream.Position -= 3;
            }
            if (header.format > 0x0B)
            {
                preloadTable = new PreloadList();
                preloadTable.Read(reader);
            }
            if (header.format == 15)
            {
                reader.Align();
            }
            dependencies = new AssetsFileDependencyList();
            dependencies.Read(reader);
        }
Beispiel #12
0
 public void Read(AssetsFileReader reader)
 {
     metadataSize    = reader.ReadUInt32();
     fileSize        = reader.ReadUInt32();
     format          = reader.ReadUInt32();
     firstFileOffset = reader.ReadUInt32();
     endianness      = reader.ReadByte(); //todo "fileSize - metadataSize" for v<9 but I have no files to test on
     unknown         = reader.ReadBytes(3);
     reader.Align();
     if (format >= 0x16)
     {
         metadataSize    = reader.ReadUInt32();
         fileSize        = reader.ReadInt64();
         firstFileOffset = reader.ReadInt64();
     }
     reader.bigEndian = endianness == 1;
     if (format >= 0x16)
     {
         unknown1 = reader.ReadUInt32(); //seen as 0x00 everywhere
         unknown2 = reader.ReadUInt32(); //seen as 0x1b in bundles and 0x00 everywhere else
     }
 }
        public ulong Read(AssetsFileReader reader, ulong filePos)
        {
            reader.bigEndian = false;
            header           = reader.ReadStringLength(4);
            if (header != "cldb")
            {
                return(reader.Position);
            }
            fileVersion = reader.ReadByte();
            switch (fileVersion)
            {
            case 1:
                break;

            case 3:
                compressionType = reader.ReadByte();
                if (compressionType != 0)
                {
                    return(reader.Position);
                }
                compressedSize   = reader.ReadUInt32();
                uncompressedSize = reader.ReadUInt32();
                break;

            default:
                return(reader.Position);
            }
            unityVersionCount = reader.ReadByte();
            pUnityVersions    = new string[unityVersionCount];
            for (int i = 0; i < unityVersionCount; i++)
            {
                pUnityVersions[i] = reader.ReadCountString();
            }
            stringTableLen = reader.ReadUInt32();
            stringTablePos = reader.ReadUInt32();
            return(reader.Position);
        }
Beispiel #14
0
 public void Read(bool hasTypeTree, AssetsFileReader reader, uint version)
 {
     classId = reader.ReadInt32();
     if (version >= 0x10)
     {
         unknown16_1 = reader.ReadByte();
     }
     if (version >= 0x11)
     {
         scriptIndex = reader.ReadUInt16();
     }
     if ((version < 0x11 && classId < 0) || (version >= 0x11 && classId == 114))
     {
         scriptHash1 = reader.ReadUInt32();
         scriptHash2 = reader.ReadUInt32();
         scriptHash3 = reader.ReadUInt32();
         scriptHash4 = reader.ReadUInt32();
     }
     typeHash1 = reader.ReadUInt32();
     typeHash2 = reader.ReadUInt32();
     typeHash3 = reader.ReadUInt32();
     typeHash4 = reader.ReadUInt32();
     if (hasTypeTree)
     {
         typeFieldsExCount = reader.ReadUInt32();
         stringTableLen    = reader.ReadUInt32();
         typeFieldsEx      = new TypeField_0D[typeFieldsExCount];
         for (int i = 0; i < typeFieldsExCount; i++)
         {
             TypeField_0D typefield0d = new TypeField_0D();
             typefield0d.Read(reader, version);
             typeFieldsEx[i] = typefield0d;
         }
         stringTable = Encoding.UTF8.GetString(reader.ReadBytes((int)stringTableLen));
     }
 }
Beispiel #15
0
        public AssetsFile(AssetsFileReader reader)
        {
            this.reader = reader;
            readerPar   = reader.BaseStream;

            header = new AssetsFileHeader();
            header.Read(reader);

            typeTree = new TypeTree();
            typeTree.Read(reader, header.format);

            assetCount = reader.ReadUInt32();
            reader.Align();
            assetTablePos = (uint)reader.BaseStream.Position;

            int assetInfoSize = AssetFileInfo.GetSize(header.format);

            if (0x0F <= header.format && header.format <= 0x10)
            {
                //for these two versions, the asset info is not aligned
                //for the last entry, so we have to do some weird stuff
                reader.BaseStream.Position += ((assetInfoSize + 3) >> 2 << 2) * (assetCount - 1) + assetInfoSize;
            }
            else
            {
                reader.BaseStream.Position += AssetFileInfo.GetSize(header.format) * assetCount;
            }
            if (header.format > 0x0B)
            {
                preloadTable = new PreloadList();
                preloadTable.Read(reader);
            }

            dependencies = new AssetsFileDependencyList();
            dependencies.Read(reader);
        }
        public AssetTypeValueField ReadType(AssetsFileReader reader, ulong filePos, AssetTypeValueField valueField, bool bigEndian)
        {
            if (valueField.templateField.isArray)
            {
                if (valueField.templateField.childrenCount == 2)
                {
                    EnumValueTypes sizeType = valueField.templateField.children[0].valueType;
                    if (sizeType == EnumValueTypes.ValueType_Int32 ||
                        sizeType == EnumValueTypes.ValueType_UInt32)
                    {
                        valueField.childrenCount = reader.ReadUInt32();
                        valueField.pChildren     = new AssetTypeValueField[valueField.childrenCount];
                        for (int i = 0; i < valueField.childrenCount; i++)
                        {
                            valueField.pChildren[i] = new AssetTypeValueField();
                            valueField.pChildren[i].templateField = valueField.templateField.children[1];
                            valueField.pChildren[i] = ReadType(reader, reader.Position, valueField.pChildren[i], bigEndian);
                        }
                        if (valueField.templateField.align)
                        {
                            reader.Align();
                        }
                        AssetTypeArray ata = new AssetTypeArray();
                        ata.size         = valueField.childrenCount;
                        valueField.value = new AssetTypeValue(EnumValueTypes.ValueType_Array, 0);
                        valueField.value.Set(ata);
                    }
                    else
                    {
                        Debug.WriteLine("Invalid array value type! Found an unexpected " + sizeType.ToString() + " type instead!");
                    }
                }
                else
                {
                    Debug.WriteLine("Invalid array!");
                }
            }
            else
            {
                EnumValueTypes type = valueField.templateField.valueType;
                if (type != 0)
                {
                    valueField.value = new AssetTypeValue(type, 0);
                }
                if (type == EnumValueTypes.ValueType_String)
                {
                    valueField.value.Set(reader.ReadCountStringInt32());
                    reader.Align();
                }
                else
                {
                    valueField.childrenCount = valueField.templateField.childrenCount;
                    if (valueField.childrenCount == 0)
                    {
                        valueField.pChildren = new AssetTypeValueField[0];
                        switch (valueField.templateField.valueType)
                        {
                        case EnumValueTypes.ValueType_Int8:
                            valueField.value.Set(reader.ReadSByte());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.ValueType_UInt8:
                        case EnumValueTypes.ValueType_Bool:
                            valueField.value.Set(reader.ReadByte());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.ValueType_Int16:
                            valueField.value.Set(reader.ReadInt16());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.ValueType_UInt16:
                            valueField.value.Set(reader.ReadUInt16());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.ValueType_Int32:
                            valueField.value.Set(reader.ReadInt32());
                            break;

                        case EnumValueTypes.ValueType_UInt32:
                            valueField.value.Set(reader.ReadUInt32());
                            break;

                        case EnumValueTypes.ValueType_Int64:
                            valueField.value.Set(reader.ReadInt64());
                            break;

                        case EnumValueTypes.ValueType_UInt64:
                            valueField.value.Set(reader.ReadUInt64());
                            break;

                        case EnumValueTypes.ValueType_Float:
                            valueField.value.Set(reader.ReadSingle());
                            break;

                        case EnumValueTypes.ValueType_Double:
                            valueField.value.Set(reader.ReadDouble());
                            break;
                        }
                    }
                    else
                    {
                        valueField.pChildren = new AssetTypeValueField[valueField.childrenCount];
                        for (int i = 0; i < valueField.childrenCount; i++)
                        {
                            valueField.pChildren[i] = new AssetTypeValueField();
                            valueField.pChildren[i].templateField = valueField.templateField.children[i];
                            valueField.pChildren[i] = ReadType(reader, reader.Position, valueField.pChildren[i], bigEndian);
                        }
                        if (valueField.templateField.align)
                        {
                            reader.Align();
                        }
                    }
                }
            }
            return(valueField);
        }
 ///public bool From07(TypeField_07 typeField)
 public void MakeValue(AssetsFileReader reader, out AssetTypeValueField valueField)
 {
     valueField = new AssetTypeValueField();
     valueField.templateField = this;
     valueField = ReadType(reader, valueField);
 }
        ///public bool Write(AssetsFileReader reader, LPARAM readerPar,
        ///    AssetsFileWriter writer, LPARAM writerPar,
        ///
        ///    class BundleReplacer **pReplacers, size_t replacerCount,
        ///    AssetsFileVerifyLogger errorLogger = NULL, ClassDatabaseFile* typeMeta = NULL);
        //-todo, use a faster custom bundle decompressor. currently a copy paste of unity studio's
        public bool Unpack(AssetsFileReader reader, AssetsFileWriter writer)
        {
            if (Read(reader, true))
            {
                reader.Position = bundleHeader6.GetBundleInfoOffset();
                MemoryStream     blocksInfoStream;
                AssetsFileReader memReader;
                switch (bundleHeader6.flags & 0x3F)
                {
                case 1:
                    blocksInfoStream = SevenZipHelper.StreamDecompress(new MemoryStream(reader.ReadBytes((int)bundleHeader6.compressedSize)));
                    break;

                case 2:
                case 3:
                    byte[] uncompressedBytes = new byte[bundleHeader6.decompressedSize];
                    using (var mstream = new MemoryStream(reader.ReadBytes((int)bundleHeader6.compressedSize)))
                    {
                        var decoder = new Lz4DecoderStream(mstream);
                        decoder.Read(uncompressedBytes, 0, (int)bundleHeader6.decompressedSize);
                        decoder.Dispose();
                    }
                    blocksInfoStream = new MemoryStream(uncompressedBytes);
                    break;

                default:
                    blocksInfoStream = null;
                    break;
                }
                if ((bundleHeader6.flags & 0x3F) != 0)
                {
                    using (memReader = new AssetsFileReader(blocksInfoStream))
                    {
                        bundleInf6.Read(0, memReader);
                    }
                }
                reader.Position = bundleHeader6.GetFileDataOffset();
                byte[][] blocksData = new byte[bundleInf6.blockCount][];
                for (int i = 0; i < bundleInf6.blockCount; i++)
                {
                    AssetsBundleBlockInfo06 info = bundleInf6.blockInf[i];
                    byte[] data = reader.ReadBytes((int)info.compressedSize);
                    switch (info.flags & 0x3F)
                    {
                    case 0:
                        blocksData[i] = data;
                        break;

                    case 1:
                        blocksData[i] = new byte[info.decompressedSize];
                        using (MemoryStream mstream = new MemoryStream(data))
                        {
                            MemoryStream decoder = SevenZipHelper.StreamDecompress(mstream, info.decompressedSize);
                            decoder.Read(blocksData[i], 0, (int)info.decompressedSize);
                            decoder.Dispose();
                        }
                        break;

                    case 2:
                    case 3:
                        blocksData[i] = new byte[info.decompressedSize];
                        using (MemoryStream mstream = new MemoryStream(data))
                        {
                            var decoder = new Lz4DecoderStream(mstream);
                            decoder.Read(blocksData[i], 0, (int)info.decompressedSize);
                            decoder.Dispose();
                        }
                        break;
                    }
                }
                AssetsBundleHeader06 newBundleHeader6 = new AssetsBundleHeader06()
                {
                    signature         = bundleHeader6.signature,
                    fileVersion       = bundleHeader6.fileVersion,
                    minPlayerVersion  = bundleHeader6.minPlayerVersion,
                    fileEngineVersion = bundleHeader6.fileEngineVersion,
                    totalFileSize     = 0,
                    compressedSize    = bundleHeader6.decompressedSize,
                    decompressedSize  = bundleHeader6.decompressedSize,
                    flags             = bundleHeader6.flags & 0x40 //set compression and block position to 0
                };
                ulong fileSize = newBundleHeader6.GetFileDataOffset();
                for (int i = 0; i < bundleInf6.blockCount; i++)
                {
                    fileSize += bundleInf6.blockInf[i].decompressedSize;
                }
                newBundleHeader6.totalFileSize = fileSize;
                AssetsBundleBlockAndDirectoryList06 newBundleInf6 = new AssetsBundleBlockAndDirectoryList06()
                {
                    checksumLow    = 0, //-todo, figure out how to make real checksums, uabe sets these to 0 too
                    checksumHigh   = 0,
                    blockCount     = bundleInf6.blockCount,
                    directoryCount = bundleInf6.directoryCount
                };
                newBundleInf6.blockInf = new AssetsBundleBlockInfo06[newBundleInf6.blockCount];
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    newBundleInf6.blockInf[i] = new AssetsBundleBlockInfo06();
                    newBundleInf6.blockInf[i].compressedSize   = bundleInf6.blockInf[i].decompressedSize;
                    newBundleInf6.blockInf[i].decompressedSize = bundleInf6.blockInf[i].decompressedSize;
                    newBundleInf6.blockInf[i].flags            = (ushort)(bundleInf6.blockInf[i].flags & 0xC0); //set compression to none
                }
                newBundleInf6.dirInf = new AssetsBundleDirectoryInfo06[newBundleInf6.directoryCount];
                for (int i = 0; i < newBundleInf6.directoryCount; i++)
                {
                    newBundleInf6.dirInf[i].offset           = bundleInf6.dirInf[i].offset;
                    newBundleInf6.dirInf[i].decompressedSize = bundleInf6.dirInf[i].decompressedSize;
                    newBundleInf6.dirInf[i].flags            = bundleInf6.dirInf[i].flags;
                    newBundleInf6.dirInf[i].name             = bundleInf6.dirInf[i].name;
                }
                newBundleHeader6.Write(writer, 0);
                newBundleInf6.Write(writer, writer.Position);
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    writer.Write(blocksData[i]);
                }
                return(true);
            }
            return(false);
        }
        public bool IsAssetsFile(AssetsFileReader reader, AssetBundleDirectoryInfo06 entry)
        {
            long offset = bundleHeader6.GetFileDataOffset() + entry.offset;

            return(AssetsFile.IsAssetsFile(reader, offset, entry.decompressedSize));
        }
        public bool Unpack(AssetsFileReader reader, AssetsFileWriter writer)
        {
            reader.Position = 0;
            if (Read(reader, true))
            {
                reader.Position = bundleHeader6.GetBundleInfoOffset();
                MemoryStream     blocksInfoStream;
                AssetsFileReader memReader;
                int compressedSize = (int)bundleHeader6.compressedSize;
                switch (bundleHeader6.GetCompressionType())
                {
                case 1:
                    using (MemoryStream mstream = new MemoryStream(reader.ReadBytes(compressedSize)))
                    {
                        blocksInfoStream = SevenZipHelper.StreamDecompress(mstream);
                    }
                    break;

                case 2:
                case 3:
                    byte[] uncompressedBytes = new byte[bundleHeader6.decompressedSize];
                    using (MemoryStream mstream = new MemoryStream(reader.ReadBytes(compressedSize)))
                    {
                        var decoder = new Lz4DecoderStream(mstream);
                        decoder.Read(uncompressedBytes, 0, (int)bundleHeader6.decompressedSize);
                        decoder.Dispose();
                    }
                    blocksInfoStream = new MemoryStream(uncompressedBytes);
                    break;

                default:
                    blocksInfoStream = null;
                    break;
                }
                if (bundleHeader6.GetCompressionType() != 0)
                {
                    using (memReader = new AssetsFileReader(blocksInfoStream))
                    {
                        memReader.Position = 0;
                        bundleInf6.Read(0, memReader);
                    }
                }
                AssetBundleHeader06 newBundleHeader6 = new AssetBundleHeader06()
                {
                    signature         = bundleHeader6.signature,
                    fileVersion       = bundleHeader6.fileVersion,
                    minPlayerVersion  = bundleHeader6.minPlayerVersion,
                    fileEngineVersion = bundleHeader6.fileEngineVersion,
                    totalFileSize     = 0,
                    compressedSize    = bundleHeader6.decompressedSize,
                    decompressedSize  = bundleHeader6.decompressedSize,
                    flags             = bundleHeader6.flags & 0x40 //set compression and block position to 0
                };
                long fileSize = newBundleHeader6.GetFileDataOffset();
                for (int i = 0; i < bundleInf6.blockCount; i++)
                {
                    fileSize += bundleInf6.blockInf[i].decompressedSize;
                }
                newBundleHeader6.totalFileSize = fileSize;
                AssetBundleBlockAndDirectoryList06 newBundleInf6 = new AssetBundleBlockAndDirectoryList06()
                {
                    checksumLow    = 0, //-todo, figure out how to make real checksums, uabe sets these to 0 too
                    checksumHigh   = 0,
                    blockCount     = bundleInf6.blockCount,
                    directoryCount = bundleInf6.directoryCount
                };
                newBundleInf6.blockInf = new AssetBundleBlockInfo06[newBundleInf6.blockCount];
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    newBundleInf6.blockInf[i] = new AssetBundleBlockInfo06()
                    {
                        compressedSize   = bundleInf6.blockInf[i].decompressedSize,
                        decompressedSize = bundleInf6.blockInf[i].decompressedSize,
                        flags            = (ushort)(bundleInf6.blockInf[i].flags & 0xC0) //set compression to none
                    };
                }
                newBundleInf6.dirInf = new AssetBundleDirectoryInfo06[newBundleInf6.directoryCount];
                for (int i = 0; i < newBundleInf6.directoryCount; i++)
                {
                    newBundleInf6.dirInf[i] = new AssetBundleDirectoryInfo06()
                    {
                        offset           = bundleInf6.dirInf[i].offset,
                        decompressedSize = bundleInf6.dirInf[i].decompressedSize,
                        flags            = bundleInf6.dirInf[i].flags,
                        name             = bundleInf6.dirInf[i].name
                    };
                }
                newBundleHeader6.Write(writer);
                if (newBundleHeader6.fileVersion >= 7)
                {
                    writer.Align16();
                }
                newBundleInf6.Write(writer);

                reader.Position = bundleHeader6.GetFileDataOffset();
                for (int i = 0; i < newBundleInf6.blockCount; i++)
                {
                    AssetBundleBlockInfo06 info = bundleInf6.blockInf[i];
                    switch (info.GetCompressionType())
                    {
                    case 0:
                        reader.BaseStream.CopyToCompat(writer.BaseStream, info.compressedSize);
                        break;

                    case 1:
                        SevenZipHelper.StreamDecompress(reader.BaseStream, writer.BaseStream, info.compressedSize, info.decompressedSize);
                        break;

                    case 2:
                    case 3:
                        using (MemoryStream tempMs = new MemoryStream())
                        {
                            reader.BaseStream.CopyToCompat(tempMs, info.compressedSize);
                            tempMs.Position = 0;

                            using (Lz4DecoderStream decoder = new Lz4DecoderStream(tempMs))
                            {
                                decoder.CopyToCompat(writer.BaseStream, info.decompressedSize);
                            }
                        }
                        break;
                    }
                }
                return(true);
            }
            return(false);
        }
Beispiel #21
0
        public bool Read(AssetsFileReader reader)
        {
            header = new ClassDatabasePackageHeader();
            header.Read(reader);
            files = new List <ClassDatabaseFile>();
            long             firstFile = reader.Position;
            AssetsFileReader newReader = reader;

            if ((header.compressionType & 0x80) == 0) //multiple compressed blocks
            {
                //untested!
                //the compression is handled by the cldbs themselves
                for (int i = 0; i < header.fileCount; i++)
                {
                    newReader.Position = firstFile + header.files[i].offset;
                    byte[] data = newReader.ReadBytes((int)header.files[i].length);
                    using (MemoryStream ms = new MemoryStream(data))
                        using (AssetsFileReader r = new AssetsFileReader(ms))
                        {
                            ClassDatabaseFile file = new ClassDatabaseFile();
                            file.Read(r);
                            files.Add(file);
                        }
                }
            }
            else //one compressed block
            {
                if ((header.compressionType & 0x20) == 0) //file block compressed
                {
                    firstFile = 0;
                    int          compressedSize   = (int)(header.stringTableOffset - newReader.Position);
                    int          uncompressedSize = (int)header.fileBlockSize;
                    MemoryStream ms;
                    if ((header.compressionType & 0x1f) == 1) //lz4
                    {
                        byte[] uncompressedBytes = new byte[uncompressedSize];
                        using (MemoryStream tempMs = new MemoryStream(newReader.ReadBytes(compressedSize)))
                        {
                            Lz4DecoderStream decoder = new Lz4DecoderStream(tempMs);
                            decoder.Read(uncompressedBytes, 0, uncompressedSize);
                            decoder.Dispose();
                        }
                        ms = new MemoryStream(uncompressedBytes);
                    }
                    else if ((header.compressionType & 0x1f) == 2) //lzma
                    {
                        byte[] dbg = newReader.ReadBytes(compressedSize);
                        using (MemoryStream tempMs = new MemoryStream(dbg))
                        {
                            ms = SevenZipHelper.StreamDecompress(tempMs, uncompressedSize);
                        }
                    }
                    else
                    {
                        valid = false;
                        return(valid);
                    }

                    newReader           = new AssetsFileReader(ms);
                    newReader.bigEndian = false;
                }
                for (int i = 0; i < header.fileCount; i++)
                {
                    newReader.Position = firstFile + header.files[i].offset;
                    byte[] data = newReader.ReadBytes((int)header.files[i].length);
                    using (MemoryStream ms = new MemoryStream(data))
                        using (AssetsFileReader r = new AssetsFileReader(ms))
                        {
                            ClassDatabaseFile file = new ClassDatabaseFile();
                            file.Read(r);
                            files.Add(file);
                        }
                }
            }

            newReader          = reader;
            newReader.Position = header.stringTableOffset;
            if ((header.compressionType & 0x40) == 0) //string table is compressed
            {
                int          compressedSize   = (int)header.stringTableLenCompressed;
                int          uncompressedSize = (int)header.stringTableLenUncompressed;
                MemoryStream ms;
                if ((header.compressionType & 0x1f) == 1) //lz4
                {
                    byte[] uncompressedBytes = new byte[uncompressedSize];
                    using (MemoryStream tempMs = new MemoryStream(newReader.ReadBytes(compressedSize)))
                    {
                        Lz4DecoderStream decoder = new Lz4DecoderStream(tempMs);
                        decoder.Read(uncompressedBytes, 0, uncompressedSize);
                        decoder.Dispose();
                    }
                    ms = new MemoryStream(uncompressedBytes);
                }
                else if ((header.compressionType & 0x1f) == 2) //lzma
                {
                    using (MemoryStream tempMs = new MemoryStream(newReader.ReadBytes(compressedSize)))
                    {
                        ms = SevenZipHelper.StreamDecompress(tempMs, uncompressedSize);
                    }
                }
                else
                {
                    valid = false;
                    return(valid);
                }

                newReader           = new AssetsFileReader(ms);
                newReader.bigEndian = false;
            }
            stringTable = newReader.ReadBytes((int)header.stringTableLenUncompressed);
            for (int i = 0; i < header.fileCount; i++)
            {
                files[i].stringTable = stringTable;
            }

            valid = true;
            return(valid);
        }
 public long leastSignificant; //0-63  //big-endian
 public ulong Read(ulong absFilePos, AssetsFileReader reader)
 {
     mostSignificant  = reader.ReadInt64();
     leastSignificant = reader.ReadInt64();
     return(reader.Position);
 }
        public AssetTypeValueField ReadType(AssetsFileReader reader, AssetTypeValueField valueField)
        {
            if (valueField.templateField.isArray)
            {
                if (valueField.templateField.childrenCount == 2)
                {
                    EnumValueTypes sizeType = valueField.templateField.children[0].valueType;
                    if (sizeType == EnumValueTypes.Int32 ||
                        sizeType == EnumValueTypes.UInt32)
                    {
                        if (valueField.templateField.valueType == EnumValueTypes.ByteArray)
                        {
                            valueField.childrenCount = 0;
                            valueField.children      = new AssetTypeValueField[0];
                            int    size = reader.ReadInt32();
                            byte[] data = reader.ReadBytes(size);
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            AssetTypeByteArray atba = new AssetTypeByteArray();
                            atba.size        = (uint)size;
                            atba.data        = data;
                            valueField.value = new AssetTypeValue(EnumValueTypes.ByteArray, atba);
                        }
                        else
                        {
                            valueField.childrenCount = reader.ReadInt32();
                            valueField.children      = new AssetTypeValueField[valueField.childrenCount];
                            for (int i = 0; i < valueField.childrenCount; i++)
                            {
                                valueField.children[i] = new AssetTypeValueField();
                                valueField.children[i].templateField = valueField.templateField.children[1];
                                valueField.children[i] = ReadType(reader, valueField.children[i]);
                            }
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            AssetTypeArray ata = new AssetTypeArray();
                            ata.size         = valueField.childrenCount;
                            valueField.value = new AssetTypeValue(EnumValueTypes.Array, ata);
                        }
                    }
                    else
                    {
                        throw new Exception("Invalid array value type! Found an unexpected " + sizeType.ToString() + " type instead!");
                    }
                }
                else
                {
                    throw new Exception("Invalid array!");
                }
            }
            else
            {
                EnumValueTypes type = valueField.templateField.valueType;
                if (type != 0)
                {
                    valueField.value = new AssetTypeValue(type, null);
                }
                if (type == EnumValueTypes.String)
                {
                    int length = reader.ReadInt32();
                    valueField.value.Set(reader.ReadBytes(length));
                    reader.Align();
                }
                else
                {
                    valueField.childrenCount = valueField.templateField.childrenCount;
                    if (valueField.childrenCount == 0)
                    {
                        valueField.children = new AssetTypeValueField[0];
                        switch (valueField.templateField.valueType)
                        {
                        case EnumValueTypes.Int8:
                            valueField.value.Set(reader.ReadSByte());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.UInt8:
                        case EnumValueTypes.Bool:
                            valueField.value.Set(reader.ReadByte());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.Int16:
                            valueField.value.Set(reader.ReadInt16());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.UInt16:
                            valueField.value.Set(reader.ReadUInt16());
                            if (valueField.templateField.align)
                            {
                                reader.Align();
                            }
                            break;

                        case EnumValueTypes.Int32:
                            valueField.value.Set(reader.ReadInt32());
                            break;

                        case EnumValueTypes.UInt32:
                            valueField.value.Set(reader.ReadUInt32());
                            break;

                        case EnumValueTypes.Int64:
                            valueField.value.Set(reader.ReadInt64());
                            break;

                        case EnumValueTypes.UInt64:
                            valueField.value.Set(reader.ReadUInt64());
                            break;

                        case EnumValueTypes.Float:
                            valueField.value.Set(reader.ReadSingle());
                            break;

                        case EnumValueTypes.Double:
                            valueField.value.Set(reader.ReadDouble());
                            break;
                        }
                    }
                    else
                    {
                        valueField.children = new AssetTypeValueField[valueField.childrenCount];
                        for (int i = 0; i < valueField.childrenCount; i++)
                        {
                            valueField.children[i] = new AssetTypeValueField();
                            valueField.children[i].templateField = valueField.templateField.children[i];
                            valueField.children[i] = ReadType(reader, valueField.children[i]);
                        }
                        if (valueField.templateField.align)
                        {
                            reader.Align();
                        }
                    }
                }
            }
            return(valueField);
        }
Beispiel #24
0
 public long leastSignificant; //0-63  //big-endian
 public void Read(AssetsFileReader reader)
 {
     mostSignificant  = reader.ReadInt64();
     leastSignificant = reader.ReadInt64();
 }
 public override bool Init(AssetsFileReader entryReader, long entryPos, long entrySize, ClassDatabaseFile typeMeta = null)
 {
     return(true);
 }
        public bool Pack(AssetsFileReader reader, AssetsFileWriter writer, AssetBundleCompressionType compType, bool blockDirAtEnd = true)
        {
            reader.Position = 0;
            writer.Position = 0;
            if (Read(reader, false))
            {
                AssetBundleHeader06 newHeader = new AssetBundleHeader06()
                {
                    signature         = bundleHeader6.signature,
                    fileVersion       = bundleHeader6.fileVersion,
                    minPlayerVersion  = bundleHeader6.minPlayerVersion,
                    fileEngineVersion = bundleHeader6.fileEngineVersion,
                    totalFileSize     = 0,
                    compressedSize    = 0,
                    decompressedSize  = 0,
                    flags             = (uint)(0x43 | (blockDirAtEnd ? 0x80 : 0x00))
                };

                AssetBundleBlockAndDirectoryList06 newBlockAndDirList = new AssetBundleBlockAndDirectoryList06()
                {
                    checksumLow    = 0,
                    checksumHigh   = 0,
                    blockCount     = 0,
                    blockInf       = null,
                    directoryCount = bundleInf6.directoryCount,
                    dirInf         = bundleInf6.dirInf
                };

                //write header now and overwrite it later
                long startPos = writer.Position;

                newHeader.Write(writer);
                if (newHeader.fileVersion >= 7)
                {
                    writer.Align16();
                }

                int headerSize = (int)(writer.Position - startPos);

                long totalCompressedSize = 0;
                List <AssetBundleBlockInfo06> newBlocks = new List <AssetBundleBlockInfo06>();
                List <Stream> newStreams = new List <Stream>(); //used if blockDirAtEnd == false

                long fileDataOffset = bundleHeader6.GetFileDataOffset();
                int  fileDataLength = (int)(bundleHeader6.totalFileSize - fileDataOffset);

                SegmentStream bundleDataStream = new SegmentStream(reader.BaseStream, fileDataOffset, fileDataLength);

                switch (compType)
                {
                case AssetBundleCompressionType.LZMA:
                {
                    Stream writeStream;
                    if (blockDirAtEnd)
                    {
                        writeStream = writer.BaseStream;
                    }
                    else
                    {
                        writeStream = GetTempFileStream();
                    }

                    long writeStreamStart = writeStream.Position;
                    SevenZipHelper.Compress(bundleDataStream, writeStream);
                    uint writeStreamLength = (uint)(writeStream.Position - writeStreamStart);

                    AssetBundleBlockInfo06 blockInfo = new AssetBundleBlockInfo06()
                    {
                        compressedSize   = writeStreamLength,
                        decompressedSize = (uint)fileDataLength,
                        flags            = 0x41
                    };

                    totalCompressedSize += blockInfo.compressedSize;
                    newBlocks.Add(blockInfo);

                    if (!blockDirAtEnd)
                    {
                        newStreams.Add(writeStream);
                    }

                    break;
                }

                case AssetBundleCompressionType.LZ4:
                {
                    //compress into 0x20000 blocks
                    BinaryReader bundleDataReader  = new BinaryReader(bundleDataStream);
                    byte[]       uncompressedBlock = bundleDataReader.ReadBytes(0x20000);
                    while (uncompressedBlock.Length != 0)
                    {
                        Stream writeStream;
                        if (blockDirAtEnd)
                        {
                            writeStream = writer.BaseStream;
                        }
                        else
                        {
                            writeStream = GetTempFileStream();
                        }

                        byte[] compressedBlock = LZ4Codec.Encode32HC(uncompressedBlock, 0, uncompressedBlock.Length);

                        if (compressedBlock.Length > uncompressedBlock.Length)
                        {
                            writeStream.Write(uncompressedBlock, 0, uncompressedBlock.Length);

                            AssetBundleBlockInfo06 blockInfo = new AssetBundleBlockInfo06()
                            {
                                compressedSize   = (uint)uncompressedBlock.Length,
                                decompressedSize = (uint)uncompressedBlock.Length,
                                flags            = 0x0
                            };

                            totalCompressedSize += blockInfo.compressedSize;

                            newBlocks.Add(blockInfo);
                        }
                        else
                        {
                            writeStream.Write(compressedBlock, 0, compressedBlock.Length);

                            AssetBundleBlockInfo06 blockInfo = new AssetBundleBlockInfo06()
                            {
                                compressedSize   = (uint)compressedBlock.Length,
                                decompressedSize = (uint)uncompressedBlock.Length,
                                flags            = 0x3
                            };

                            totalCompressedSize += blockInfo.compressedSize;

                            newBlocks.Add(blockInfo);
                        }

                        if (!blockDirAtEnd)
                        {
                            newStreams.Add(writeStream);
                        }

                        uncompressedBlock = bundleDataReader.ReadBytes(0x20000);
                    }
                    break;
                }

                case AssetBundleCompressionType.NONE:
                {
                    AssetBundleBlockInfo06 blockInfo = new AssetBundleBlockInfo06()
                    {
                        compressedSize   = (uint)fileDataLength,
                        decompressedSize = (uint)fileDataLength,
                        flags            = 0x00
                    };

                    totalCompressedSize += blockInfo.compressedSize;

                    newBlocks.Add(blockInfo);

                    if (blockDirAtEnd)
                    {
                        bundleDataStream.CopyToCompat(writer.BaseStream);
                    }
                    else
                    {
                        newStreams.Add(bundleDataStream);
                    }

                    break;
                }
                }

                newBlockAndDirList.blockInf = newBlocks.ToArray();

                byte[] bundleInfoBytes;
                using (MemoryStream memStream = new MemoryStream())
                {
                    AssetsFileWriter infoWriter = new AssetsFileWriter(memStream);
                    newBlockAndDirList.Write(infoWriter);
                    bundleInfoBytes = memStream.ToArray();
                }

                //listing is usually lz4 even if the data blocks are lzma
                byte[] bundleInfoBytesCom = LZ4Codec.Encode32HC(bundleInfoBytes, 0, bundleInfoBytes.Length);

                long totalFileSize = headerSize + bundleInfoBytesCom.Length + totalCompressedSize;
                newHeader.totalFileSize    = totalFileSize;
                newHeader.decompressedSize = (uint)bundleInfoBytes.Length;
                newHeader.compressedSize   = (uint)bundleInfoBytesCom.Length;

                if (!blockDirAtEnd)
                {
                    writer.Write(bundleInfoBytesCom);
                    foreach (Stream newStream in newStreams)
                    {
                        newStream.Position = 0;
                        newStream.CopyToCompat(writer.BaseStream);
                        newStream.Close();
                    }
                }
                else
                {
                    writer.Write(bundleInfoBytesCom);
                }

                writer.Position = 0;
                newHeader.Write(writer);
                if (newHeader.fileVersion >= 7)
                {
                    writer.Align16();
                }

                return(true);
            }
            return(false);
        }
        public bool Pack(AssetsFileReader reader, AssetsFileWriter writer, AssetBundleCompressionType compType)
        {
            reader.Position = 0;
            writer.Position = 0;
            if (Read(reader, false))
            {
                AssetBundleHeader06 newHeader = new AssetBundleHeader06()
                {
                    signature         = bundleHeader6.signature,
                    fileVersion       = bundleHeader6.fileVersion,
                    minPlayerVersion  = bundleHeader6.minPlayerVersion,
                    fileEngineVersion = bundleHeader6.fileEngineVersion,
                    totalFileSize     = 0,
                    compressedSize    = 0,
                    decompressedSize  = 0,
                    flags             = 0x43
                };

                AssetBundleBlockAndDirectoryList06 newBlockAndDirList = new AssetBundleBlockAndDirectoryList06()
                {
                    checksumLow    = 0,
                    checksumHigh   = 0,
                    blockCount     = 0,
                    blockInf       = null,
                    directoryCount = bundleInf6.directoryCount,
                    dirInf         = bundleInf6.dirInf
                };

                List <AssetBundleBlockInfo06> newBlocks = new List <AssetBundleBlockInfo06>();

                reader.Position = bundleHeader6.GetFileDataOffset();
                int    fileDataLength = (int)(bundleHeader6.totalFileSize - reader.Position);
                byte[] fileData       = reader.ReadBytes(fileDataLength);

                //todo, we just write everything to memory and then write to file
                //we could calculate the blocks we need ahead of time and correctly
                //size the block listing before this so we can write directly to file
                byte[] compressedFileData;
                switch (compType)
                {
                case AssetBundleCompressionType.LZMA:
                {
                    compressedFileData = SevenZipHelper.Compress(fileData);
                    newBlocks.Add(new AssetBundleBlockInfo06()
                        {
                            compressedSize   = (uint)compressedFileData.Length,
                            decompressedSize = (uint)fileData.Length,
                            flags            = 0x41
                        });
                    break;
                }

                case AssetBundleCompressionType.LZ4:
                {
                    using (var memStreamCom = new MemoryStream())
                        using (var binaryWriter = new BinaryWriter(memStreamCom))
                        {
                            using (var memStreamUnc = new MemoryStream(fileData))
                                using (var binaryReader = new BinaryReader(memStreamUnc))
                                {
                                    //compress into 0x20000 blocks
                                    byte[] uncompressedBlock = binaryReader.ReadBytes(131072);
                                    while (uncompressedBlock.Length != 0)
                                    {
                                        byte[] compressedBlock = LZ4Codec.Encode32HC(uncompressedBlock, 0, uncompressedBlock.Length);

                                        if (compressedBlock.Length > uncompressedBlock.Length)
                                        {
                                            newBlocks.Add(new AssetBundleBlockInfo06()
                                                {
                                                    compressedSize   = (uint)uncompressedBlock.Length,
                                                    decompressedSize = (uint)uncompressedBlock.Length,
                                                    flags            = 0x0
                                                });
                                            binaryWriter.Write(uncompressedBlock);
                                        }
                                        else
                                        {
                                            newBlocks.Add(new AssetBundleBlockInfo06()
                                                {
                                                    compressedSize   = (uint)compressedBlock.Length,
                                                    decompressedSize = (uint)uncompressedBlock.Length,
                                                    flags            = 0x3
                                                });
                                            binaryWriter.Write(compressedBlock);
                                        }

                                        uncompressedBlock = binaryReader.ReadBytes(131072);
                                    }
                                }

                            compressedFileData = memStreamCom.ToArray();
                        }
                    break;
                }

                case AssetBundleCompressionType.NONE:
                {
                    compressedFileData = fileData;
                    newBlocks.Add(new AssetBundleBlockInfo06()
                        {
                            compressedSize   = (uint)fileData.Length,
                            decompressedSize = (uint)fileData.Length,
                            flags            = 0x00
                        });
                    break;
                }

                default:
                {
                    return(false);
                }
                }

                newBlockAndDirList.blockInf = newBlocks.ToArray();

                byte[] bundleInfoBytes;
                using (var memStream = new MemoryStream())
                {
                    var afw = new AssetsFileWriter(memStream);
                    newBlockAndDirList.Write(afw);
                    bundleInfoBytes = memStream.ToArray();
                }

                if (bundleInfoBytes == null || bundleInfoBytes.Length == 0)
                {
                    return(false);
                }

                //listing is usually lz4 even if the data blocks are lzma
                byte[] bundleInfoBytesCom = LZ4Codec.Encode32HC(bundleInfoBytes, 0, bundleInfoBytes.Length);

                byte[] bundleHeaderBytes = null;
                using (var memStream = new MemoryStream())
                {
                    var afw = new AssetsFileWriter(memStream);
                    newHeader.Write(afw);
                    bundleHeaderBytes = memStream.ToArray();
                }

                if (bundleHeaderBytes == null || bundleHeaderBytes.Length == 0)
                {
                    return(false);
                }

                uint totalFileSize = (uint)(bundleHeaderBytes.Length + bundleInfoBytesCom.Length + compressedFileData.Length);
                newHeader.totalFileSize    = totalFileSize;
                newHeader.decompressedSize = (uint)bundleInfoBytes.Length;
                newHeader.compressedSize   = (uint)bundleInfoBytesCom.Length;

                newHeader.Write(writer);
                if (newHeader.fileVersion >= 7)
                {
                    writer.Align16();
                }

                writer.Write(bundleInfoBytesCom);
                writer.Write(compressedFileData);

                return(true);
            }
            return(false);
        }
Beispiel #28
0
 public static bool IsAssetsFile(string filePath)
 {
     using AssetsFileReader reader = new AssetsFileReader(filePath);
     return(IsAssetsFile(reader, 0, reader.BaseStream.Length));
 }
Beispiel #29
0
 public override bool Init(AssetBundleFile bundleFile, AssetsFileReader entryReader, long entryPos, long entrySize)
 {
     return(true);
 }
Beispiel #30
0
        public bool Read(AssetsFileReader reader)
        {
            header = new ClassDatabaseFileHeader();
            header.Read(reader);
            if (header.header != "cldb" ||
                (header.fileVersion != 4 && header.fileVersion != 3 && header.fileVersion != 1))
            {
                valid = false;
                return(valid);
            }
            classes = new List <ClassDatabaseType>();

            long             classTablePos = reader.Position;
            AssetsFileReader newReader     = reader;

            if (header.compressionType != 0)
            {
                classTablePos = 0;
                MemoryStream ms;
                if (header.compressionType == 1) //lz4
                {
                    byte[] uncompressedBytes = new byte[header.uncompressedSize];
                    using (MemoryStream tempMs = new MemoryStream(reader.ReadBytes((int)header.compressedSize)))
                    {
                        Lz4DecoderStream decoder = new Lz4DecoderStream(tempMs);
                        decoder.Read(uncompressedBytes, 0, (int)header.uncompressedSize);
                        decoder.Dispose();
                    }
                    ms = new MemoryStream(uncompressedBytes);
                }
                else if (header.compressionType == 2) //lzma
                {
                    using (MemoryStream tempMs = new MemoryStream(reader.ReadBytes((int)header.compressedSize)))
                    {
                        ms = SevenZipHelper.StreamDecompress(tempMs);
                    }
                }
                else
                {
                    valid = false;
                    return(valid);
                }

                newReader           = new AssetsFileReader(ms);
                newReader.bigEndian = false;
            }

            newReader.Position = header.stringTablePos;
            stringTable        = newReader.ReadBytes((int)header.stringTableLen);
            newReader.Position = classTablePos;
            uint size = newReader.ReadUInt32();

            for (int i = 0; i < size; i++)
            {
                ClassDatabaseType cdt = new ClassDatabaseType();
                cdt.Read(newReader, header.fileVersion, header.flags);
                classes.Add(cdt);
            }
            valid = true;
            return(valid);
        }