Beispiel #1
0
            public static WarpItem Load(List <string> values)
            {
                WarpItem item = new WarpItem();

                item.iconGraphic    = new Graphics(ref values, 23);
                item.prefireGraphic = new Graphics(ref values, 71);
                item.warpGraphic    = new Graphics(ref values, 101);
                item.prefireSound   = new Sound(ref values, 79);
                item.warpSound      = new Sound(ref values, 109);
                ItemInfo.LoadGeneralSettings1((ItemInfo)item, values);

                item.useAmmoID                      = CSVReader.GetInt(values[31]);
                item.ammoUsedPerShot                = CSVReader.GetInt(values[32]);
                item.ammoCapacity                   = CSVReader.GetInt(values[33]);
                item.requiredItem                   = CSVReader.GetInt(values[34]);
                item.requiredItemAmount             = CSVReader.GetInt(values[35]);
                item.energyCostTerrain0             = CSVReader.GetInt(values[36]);
                item.energyCostTerrain1             = CSVReader.GetInt(values[37]);
                item.energyCostTerrain2             = CSVReader.GetInt(values[38]);
                item.energyCostTerrain3             = CSVReader.GetInt(values[39]);
                item.energyCostTerrain4             = CSVReader.GetInt(values[40]);
                item.energyCostTerrain5             = CSVReader.GetInt(values[41]);
                item.energyCostTerrain6             = CSVReader.GetInt(values[42]);
                item.energyCostTerrain7             = CSVReader.GetInt(values[43]);
                item.energyCostTerrain8             = CSVReader.GetInt(values[44]);
                item.energyCostTerrain9             = CSVReader.GetInt(values[45]);
                item.energyCostTerrain10            = CSVReader.GetInt(values[46]);
                item.energyCostTerrain11            = CSVReader.GetInt(values[47]);
                item.energyCostTerrain12            = CSVReader.GetInt(values[48]);
                item.energyCostTerrain13            = CSVReader.GetInt(values[49]);
                item.energyCostTerrain14            = CSVReader.GetInt(values[50]);
                item.energyCostTerrain15            = CSVReader.GetInt(values[51]);
                item.secondShotEnergy               = CSVReader.GetInt(values[52]);
                item.secondShotTimeout              = CSVReader.GetInt(values[53]);
                item.fireDelay                      = CSVReader.GetInt(values[54]);
                item.fireDelayOther                 = CSVReader.GetInt(values[55]);
                item.maxFireDelay                   = CSVReader.GetInt(values[56]);
                item.entryFireDelay                 = CSVReader.GetInt(values[57]);
                item.reloadDelayNormal              = CSVReader.GetInt(values[58]);
                item.reloadDelayPartial             = CSVReader.GetInt(values[59]);
                item.reloadDelayAsynchronous        = CSVReader.GetInt(values[60]);
                item.reloadDelayAsynchronousPartial = CSVReader.GetInt(values[61]);
                item.routeRange                     = CSVReader.GetInt(values[62]);
                item.routeRotationalRange           = CSVReader.GetInt(values[63]);
                item.routeFriendly                  = CSVReader.GetBool(values[65]);
                item.recoil                 = CSVReader.GetInt(values[66]);
                item.verticalRecoil         = CSVReader.GetInt(values[67]);
                item.prefireDelay           = CSVReader.GetInt(values[68]);
                item.reliability            = CSVReader.GetInt(values[69]);
                item.reliabilityFireDelay   = CSVReader.GetInt(values[70]);
                item.movementCancelsPrefire = CSVReader.GetBool(values[83]);
                item.notifyOthersOfPrefire  = CSVReader.GetBool(values[84]);
                item.cashCost               = CSVReader.GetInt(values[85]);
                item.useWhileCarryingBall   = CSVReader.GetBool(values[86]);
                item.useWhileCarryingFlag   = CSVReader.GetBool(values[87]);
                item.warpMode               = (WarpMode)CSVReader.GetInt(values[93]);
                item.warpGroup              = CSVReader.GetInt(values[94]);
                item.areaEffectRadius       = CSVReader.GetInt(values[96]);
                item.accuracyRadius         = CSVReader.GetInt(values[97]);
                item.portalTime             = CSVReader.GetInt(values[98]);
                item.allowSummonBallCarrier = CSVReader.GetInt(values[99]);
                item.allowSummonFlagCarrier = CSVReader.GetInt(values[100]);

                return(item);
            }