public void GenerateSpawnTimes_ReturnsCountSpawnTimes(int count, int duration)
 {
     var gen = new SpawnScheduleGenerator();
     const int start = 5;
     var actual = gen.GenerateSpawnTimes(start, duration + start, count).Count;
     Assert.Equal(count, actual);
 }
 public void GenerateSpawnTimes_FirstIsStartValue()
 {
     var gen = new SpawnScheduleGenerator();
     const int start = 5;
     const int duration = 10;
     const int count = 5;
     var actual = gen.GenerateSpawnTimes(start, duration + start, count).First();
     Assert.Equal(start, actual);
 }