Beispiel #1
0
        public override void ComponentAwake()
        {
            // Grab a reference to the text writer, which we hook into and check if its typing
            textWriter = GetRequiredComponentInParent <TextWriterComponent>();

            animator = GetRequiredComponent <Animator>();
            base.ComponentAwake();
        }
        private void InstantiateNext()
        {
            string message = texts.Pop();

            textWriterObject = InstantiatePrefab(textWriterPrefab, FindOrCreateCanvas().transform);
            textWriterObject.transform.localPosition = new Vector3(0, -80, 0);

            TextWriterComponent textWriter = GetRequiredComponent <TextWriterComponent>(textWriterObject);

            textWriter.LoadText(message);
            textWriterObject.SetActive(true);
        }