Beispiel #1
0
 internal void InitPlayer()
 {
     if (baseSkills == null)
     {
         baseSkills = new List <SkillStats>
         {
             GetSkill(73),
             GetSkill(1),
             GetSkill(9),
             GetSkill(17),
             GetSkill(25),
             GetSkill(65)
         };
     }
     player.ChangeUnit(LoadStats(0), baseSkills, "You");
     player.SetBaseStats(player.Stats);
     player.InitGear();
 }