//private RPGUI GUI;
 void Start()
 {
     //GUI = GetComponent<RPGUI>();
     MessageTypes.Init();
     DontDestroyOnLoad(this);
     Instance = this;
 }
 // Use this for initialization
 void Start()
 {
     _network = NetworkManager.Instance;//GameObject.FindGameObjectWithTag("GameController").GetComponent<NetworkManager>();
 }