Beispiel #1
0
 public static void LoadData()
 {
     if (File.Exists(Application.persistentDataPath + "Mobwaves.ds"))
     {
         BinaryFormatter bf   = new BinaryFormatter();
         FileStream      file = File.Open(Application.persistentDataPath + "Mobwaves.ds", FileMode.Open);
         mobWaves = (MobWaves)bf.Deserialize(file);
         file.Close();
     }
     if (File.Exists(Application.persistentDataPath + "EnemyStats.ds"))
     {
         BinaryFormatter bf   = new BinaryFormatter();
         FileStream      file = File.Open(Application.persistentDataPath + "EnemyStats.ds", FileMode.Open);
         enemyStats = (EnemyStats)bf.Deserialize(file);
         file.Close();
     }
 }
Beispiel #2
0
 public static void NewGame()
 {
     mobWaves   = new MobWaves();
     enemyStats = new EnemyStats();
 }