void Start()
 {
     webSocketService = FindObjectOfType<WebSocketService>();
     webSocketService.RegisterCommand(GameConfigUpdateDTO.COMMAND_NAME, GameConfigUpdateCallback, typeof(GameConfigUpdateDTO));
     webSocketService.RegisterCommand(ComboHitSequenceUpdateDTO.COMMAND_NAME, ComboHitSequenceUpdateCallback, typeof(ComboHitSequenceUpdateDTO));
     comboHitSequenceFactory = new ComboHitSequenceFactory();
     CreateRandomHitSequences();
 }