PlayHitSound() public method

public PlayHitSound ( float sequenceProgress ) : void
sequenceProgress float
return void
 private void ProcessHitZoneClicked(ComboHitZoneController hitZoneController)
 {
     ShowHitFeedbackText();
     hitZoneController.PlayHitSound((float)hitSequence.NextHitZoneIndex / hitSequence.HitZones.Count);
     hitSequence.MoveNext();
 }