Beispiel #1
0
 void SpeedCollision(string player)
 {
     Debug.Log("FUEL AVAILABLE !!!");
     if (player == "Player1")
     {
         Tank01.setFuel(FuelUp);
         Destroy(this.gameObject);
     }
     else if (player == "Player2")
     {
         Tank02.setFuel(FuelUp);
         Destroy(this.gameObject);
     }
 }