public void NoSpaceForNewItemEvent(ItemInstance item) => OnInventoryFull?.Invoke(item);
public void AddItem(ItemInstance ite) { item = ite; itemImg.sprite = ite.item.sprite; }
public void NoSpaceForNewItemEvent(ItemInstance item) => OnInventoryFull?.Invoke(item);
public void AddItem(ItemInstance ite) { item = ite; itemImg.sprite = ite.item.sprite; }