public void Add(ulong ulluid, uint worldId, COM_INTIMACY_STATE state, COM_INTIMACY_RELATION_CHG_TYPE op, uint timeStamp, bool bReceiveNtf = false)
        {
            CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .instance.GetMasterRoleInfo();

            if (masterRoleInfo != null && masterRoleInfo.playerUllUID == ulluid && (long)masterRoleInfo.logicWorldID == (long)((ulong)worldId))
            {
                return;
            }
            CFR cfr = this.GetCfr(ulluid, worldId);

            if (cfr == null)
            {
                this.m_cfrList.Add(new CFR(ulluid, worldId, state, op, timeStamp, bReceiveNtf));
            }
            else
            {
                cfr.SetData(ulluid, worldId, state, op, timeStamp, bReceiveNtf);
            }
            if (IntimacyRelationViewUT.IsRelaState(state))
            {
                COM_INTIMACY_STATE confirmState = IntimacyRelationViewUT.GetConfirmState(state);
                this.FindSetState(confirmState, COM_INTIMACY_STATE.COM_INTIMACY_STATE_VALUE_FULL);
            }
            Singleton <EventRouter> .GetInstance().BroadCastEvent("FRDataChange");
        }
Beispiel #2
0
        public static void On_NTF_INTIMACY_RELATION_REQUEST(CSPkg msg)
        {
            SCPKG_CMD_NTF_INTIMACY_RELATION_REQUEST stNtfIntimacyRelationRequest = msg.stPkgData.stNtfIntimacyRelationRequest;

            if (stNtfIntimacyRelationRequest == null)
            {
                return;
            }
            COM_INTIMACY_STATE cOM_INTIMACY_STATE = COM_INTIMACY_STATE.COM_INTIMACY_STATE_NULL;

            if (stNtfIntimacyRelationRequest.bRelationChgType == 1)
            {
                if (IntimacyRelationViewUT.IsRelaState(stNtfIntimacyRelationRequest.bIntimacyState))
                {
                    cOM_INTIMACY_STATE = IntimacyRelationViewUT.GetConfirmState(stNtfIntimacyRelationRequest.bIntimacyState);
                }
            }
            else if (stNtfIntimacyRelationRequest.bRelationChgType == 2 && IntimacyRelationViewUT.IsRelaState(stNtfIntimacyRelationRequest.bIntimacyState))
            {
                cOM_INTIMACY_STATE = IntimacyRelationViewUT.GetDenyState(stNtfIntimacyRelationRequest.bIntimacyState);
            }
            if (cOM_INTIMACY_STATE != COM_INTIMACY_STATE.COM_INTIMACY_STATE_NULL)
            {
                CFriendRelationship.FRData.Add(stNtfIntimacyRelationRequest.stUin.ullUid, stNtfIntimacyRelationRequest.stUin.dwLogicWorldId, cOM_INTIMACY_STATE, (COM_INTIMACY_RELATION_CHG_TYPE)stNtfIntimacyRelationRequest.bRelationChgType, 0u, true);
            }
        }
Beispiel #3
0
        public static void On_Send_INTIMACY_RELATION_REQUEST(CSPkg msg)
        {
            Singleton <CUIManager> .GetInstance().CloseSendMsgAlert();

            SCPKG_CMD_INTIMACY_RELATION_REQUEST stIntimacyRelationRequestRsp = msg.stPkgData.stIntimacyRelationRequestRsp;

            if (stIntimacyRelationRequestRsp.dwResult == 0u)
            {
                string             strContent = string.Empty;
                COM_INTIMACY_STATE state      = COM_INTIMACY_STATE.COM_INTIMACY_STATE_NULL;
                if (stIntimacyRelationRequestRsp.bRelationChgType == 1)
                {
                    if (IntimacyRelationViewUT.IsRelaState(stIntimacyRelationRequestRsp.bIntimacyState))
                    {
                        state = IntimacyRelationViewUT.GetConfirmState(stIntimacyRelationRequestRsp.bIntimacyState);
                        RelationConfig relaTextCfg = Singleton <CFriendContoller> .instance.model.FRData.GetRelaTextCfg(stIntimacyRelationRequestRsp.bIntimacyState);

                        strContent = relaTextCfg.IntimRela_Tips_SendRequestSuccess;
                    }
                }
                else if (stIntimacyRelationRequestRsp.bRelationChgType == 2 && IntimacyRelationViewUT.IsRelaState(stIntimacyRelationRequestRsp.bIntimacyState))
                {
                    state = IntimacyRelationViewUT.GetDenyState(stIntimacyRelationRequestRsp.bIntimacyState);
                    RelationConfig relaTextCfg2 = Singleton <CFriendContoller> .instance.model.FRData.GetRelaTextCfg(stIntimacyRelationRequestRsp.bIntimacyState);

                    strContent = relaTextCfg2.IntimRela_Tips_SendDelSuccess;
                }
                Singleton <CUIManager> .GetInstance().OpenTips(strContent, false, 1.5f, null, new object[0]);

                CFriendRelationship.FRData.Add(stIntimacyRelationRequestRsp.stUin.ullUid, stIntimacyRelationRequestRsp.stUin.dwLogicWorldId, state, (COM_INTIMACY_RELATION_CHG_TYPE)stIntimacyRelationRequestRsp.bRelationChgType, 0u, false);
            }
            else
            {
                Singleton <CUIManager> .GetInstance().OpenTips(UT.ErrorCode_String(stIntimacyRelationRequestRsp.dwResult), false, 1.5f, null, new object[0]);
            }
        }
		public static COM_INTIMACY_STATE GetConfirmState(byte state)
		{
			return IntimacyRelationViewUT.GetConfirmState((COM_INTIMACY_STATE)state);
		}