Beispiel #1
0
 public override void OnEnter()
 {
     GameObject.Instantiate(Resources.Load("Prefabs/Player"), new Vector3(0, 0, 0), Quaternion.identity);
     FadeUtility.FadeIn(3);
 }
 void Start()
 {
     Instantiate(PlayerPrefab, new Vector3(0, 0, 0), Quaternion.identity);
     FadeUtility.FadeIn(3);
 }