public static Vector3 GridToPosition(GridCoordinate grid) { return(new Vector3(grid.X * GlobalConstants.TileSizeInMeters, grid.Y * GlobalConstants.TileSizeInMeters)); }
public static Vector3 GridToPosition(GridCoordinate grid) { return(new Vector3(grid.X * GlobalConstants.TileSizeInMeters, grid.Y * GlobalConstants.TileSizeInMeters)); }